new color stuff/new rendering stuff
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parent
9833610356
commit
b55bd709ee
6 changed files with 70 additions and 58 deletions
14
main.c
14
main.c
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@ -20,7 +20,7 @@
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char stext[1024];
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Bool *seltag;
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int screen, sx, sy, sw, sh, bx, by, bw, bh, mw;
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unsigned int ntags, numlockmask;
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unsigned int ntags, numlockmask, modew;
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Atom wmatom[WMLast], netatom[NetLast];
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Bool running = True;
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Bool issel = True;
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@ -121,11 +121,15 @@ setup()
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seltag[0] = True;
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/* style */
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dc.bg = getcolor(BGCOLOR);
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dc.fg = getcolor(FGCOLOR);
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dc.border = getcolor(BORDERCOLOR);
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dc.norm[ColBG] = getcolor(NORMBGCOLOR);
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dc.norm[ColFG] = getcolor(NORMFGCOLOR);
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dc.sel[ColBG] = getcolor(SELBGCOLOR);
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dc.sel[ColFG] = getcolor(SELFGCOLOR);
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dc.status[ColBG] = getcolor(STATUSBGCOLOR);
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dc.status[ColFG] = getcolor(STATUSFGCOLOR);
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setfont(FONT);
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modew = 0;
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sx = sy = 0;
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sw = DisplayWidth(dpy, screen);
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sh = DisplayHeight(dpy, screen);
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@ -133,7 +137,7 @@ setup()
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bx = by = 0;
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bw = sw;
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dc.h = bh = dc.font.height + 4;
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dc.h = bh = dc.font.height + 2;
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wa.override_redirect = 1;
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wa.background_pixmap = ParentRelative;
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wa.event_mask = ButtonPressMask | ExposureMask;
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