made fullscreen apps working fine in floating mode (there is no sane way to make them work in tiled mode, thus I switch to floating mode if I run such kind of app), also fixed the xterm issue reported by Sander
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a55f0e12fe
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95e8d12b71
9 changed files with 93 additions and 80 deletions
15
main.c
15
main.c
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@ -4,7 +4,6 @@
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*/
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#include "dwm.h"
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -15,7 +14,6 @@
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#include <X11/Xatom.h>
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#include <X11/Xproto.h>
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/* static */
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static int (*xerrorxlib)(Display *, XErrorEvent *);
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@ -165,6 +163,7 @@ main(int argc, char *argv[])
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int i;
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unsigned int mask;
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fd_set rd;
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Bool readin = True;
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Window w;
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XEvent ev;
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XSetWindowAttributes wa;
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@ -251,7 +250,8 @@ main(int argc, char *argv[])
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/* main event loop, reads status text from stdin as well */
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while(running) {
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FD_ZERO(&rd);
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FD_SET(STDIN_FILENO, &rd);
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if(readin)
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FD_SET(STDIN_FILENO, &rd);
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FD_SET(ConnectionNumber(dpy), &rd);
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i = select(ConnectionNumber(dpy) + 1, &rd, 0, 0, 0);
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@ -267,11 +267,12 @@ main(int argc, char *argv[])
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(handler[ev.type])(&ev); /* call handler */
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}
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}
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if(FD_ISSET(STDIN_FILENO, &rd)) {
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if(!fgets(stext, sizeof(stext), stdin))
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break;
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else
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if(readin && FD_ISSET(STDIN_FILENO, &rd)) {
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readin = NULL != fgets(stext, sizeof(stext), stdin);
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if(readin)
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stext[strlen(stext) - 1] = 0;
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else
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strcpy(stext, "broken pipe");
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drawstatus();
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}
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}
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