implemented nmaster appearance in mode label (using %u)

This commit is contained in:
Anselm R. Garbe 2007-01-08 17:33:24 +01:00
parent a768ea93fd
commit 1d4a24dae0
7 changed files with 18 additions and 8 deletions

5
main.c
View file

@ -17,7 +17,7 @@
/* extern */
char stext[1024];
char stext[1024], mtext[32];
Bool *seltag;
int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah;
unsigned int master, nmaster, ntags, numlockmask;
@ -128,12 +128,13 @@ setup(void) {
dc.status[ColFG] = getcolor(STATUSFGCOLOR);
setfont(FONT);
/* geometry */
bmw = textw(TILESYMBOL) > textw(FLOATSYMBOL) ? textw(TILESYMBOL) : textw(FLOATSYMBOL);
sx = sy = 0;
sw = DisplayWidth(dpy, screen);
sh = DisplayHeight(dpy, screen);
master = MASTER;
nmaster = NMASTER;
snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
bmw = textw(mtext);
/* bar */
bx = sx;
by = sy;