dsa-1/4/D.cpp
2025-05-29 19:24:43 +03:00

154 lines
3.2 KiB
C++

#include <iostream>
#include <vector>
struct City {
long long code;
long long rating;
long long pay;
bool operator==(const City& city) const {
return (code == city.code && rating == city.rating && pay == city.pay);
}
};
enum class CompareBy {
kRating,
kPay
};
class Heap {
private:
std::vector<City> heap_;
CompareBy compare_by_;
private:
bool Compare(const City& lhs, const City& rhs) {
if (compare_by_ == CompareBy::kRating) {
if (lhs.rating == rhs.rating) {
return lhs.code > rhs.code;
} else {
return lhs.rating > rhs.rating;
}
} else if (compare_by_ == CompareBy::kPay) {
if (lhs.pay == rhs.pay) {
return lhs.code > rhs.code;
} else {
return lhs.pay > rhs.pay;
}
} else {
return false;
}
}
public:
Heap(CompareBy compare_by) : compare_by_(compare_by) { };
void SiftUp(long long i) {
while (i > 0 && Compare(heap_[i], heap_[(i - 1) / 2])) {
std::swap(heap_[i], heap_[(i - 1) / 2]);
i = (i - 1) / 2;
}
}
void Add(City& element) {
heap_.push_back(element);
SiftUp(heap_.size() - 1);
}
void SiftDown(long long i) {
long long smallest = i;
long long left = i * 2 + 1;
long long right = i * 2 + 2;
if (left < heap_.size() && Compare(heap_[left], heap_[smallest])) {
smallest = left;
}
if (right < heap_.size() && Compare(heap_[right], heap_[smallest])) {
smallest = right;
}
if (smallest != i) {
std::swap(heap_[i], heap_[smallest]);
SiftDown(smallest);
}
};
void Pop() {
std::swap(heap_[0], heap_[heap_.size() - 1]);
heap_.pop_back();
SiftDown(0);
}
City ExtractMin() {
City worker = heap_[0];
Pop();
return worker;
}
City Peek() {
return heap_[0];
}
bool IsEmpty() {
return heap_.empty();
}
};
int main() {
Heap pay_heap {CompareBy::kPay};
Heap rating_heap {CompareBy::kRating};
long long n, m;
std::cin >> n;
for (long long i = 0; i < n; ++i) {
long long code, rating, pay;
std::cin >> code >> rating >> pay;
City city {.code=code, .rating=rating, .pay=pay};
pay_heap.Add(city);
rating_heap.Add(city);
}
std::cin >> m;
std::vector<bool> request_results;
for (long long i = 0; i < m; ++i) {
std::string container;
std::cin >> container;
request_results.push_back(container == "YES");
}
std::vector<long long> request_cities {};
std::vector<long long> tour_cities {};
long long current_request = 0;
while (!pay_heap.IsEmpty() && !rating_heap.IsEmpty()) {
City city_1 = rating_heap.ExtractMin();
City city_2 = pay_heap.Peek();
if (city_1 == city_2) {
pay_heap.Pop();
tour_cities.push_back(city_1.code);
} else {
if (current_request < request_results.size()) {
request_cities.push_back(city_1.code);
if (request_results[current_request++]) {
tour_cities.push_back(city_1.code);
}
}
}
}
for (long long i = 0; i < request_cities.size(); ++i) {
std::cout << request_cities[i] << ' ';
}
std::cout << '\n';
for (long long i = 0; i < tour_cities.size(); ++i) {
std::cout << tour_cities[i] << ' ';
}
return 0;
}