dsa-1/3/B.cpp
2025-05-29 19:24:43 +03:00

70 lines
1.1 KiB
C++

#include <iostream>
struct Node {
Node* next;
int message;
};
class Queue {
private:
Node* first = nullptr;
Node* last = nullptr;
size_t size = 0;
public:
void Add(int message) {
Node* new_node = new Node {nullptr, message};
if (size == 0) {
first = new_node;
} else {
last->next = new_node;
}
++size;
last = new_node;
}
int Pop() {
if (size != 0) {
Node* prev = first;
int return_value = prev->message;
first = prev->next;
delete prev;
--size;
return return_value;
}
}
};
int main() {
Queue queue;
int n;
int stack_idx = 0;
std::cin >> n;
int* return_values = new int[n];
for (int i = 0; i < n; ++i) {
char action;
std::cin >> action;
if (action == '+') {
int message;
std::cin >> message;
queue.Add(message);
} else {
return_values[stack_idx] = queue.Pop();
++stack_idx;
}
}
for (int i = 0; i < stack_idx; ++i) {
std::cout << return_values[i] << '\n';
}
delete[] return_values;
return 0;
}