Update github.com/xenolf/lego to 0.4.1

This commit is contained in:
Tait Clarridge 2017-10-31 05:42:03 -04:00 committed by Traefiker
parent 5042c5bf40
commit e8d63b2a3b
105 changed files with 4299 additions and 2075 deletions

View file

@ -5,7 +5,7 @@ type escapeState struct {
}
func (escState escapeState) Handle(b byte) (s state, e error) {
logger.Infof("escapeState::Handle %#x", b)
escState.parser.logf("escapeState::Handle %#x", b)
nextState, err := escState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
@ -28,7 +28,7 @@ func (escState escapeState) Handle(b byte) (s state, e error) {
}
func (escState escapeState) Transition(s state) error {
logger.Infof("Escape::Transition %s --> %s", escState.Name(), s.Name())
escState.parser.logf("Escape::Transition %s --> %s", escState.Name(), s.Name())
escState.baseState.Transition(s)
switch s {