Vendor main dependencies.
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206
vendor/github.com/rancher/go-rancher/client/generated_agent.go
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vendored
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206
vendor/github.com/rancher/go-rancher/client/generated_agent.go
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vendored
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package client
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const (
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AGENT_TYPE = "agent"
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)
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type Agent struct {
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Resource
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AccountId string `json:"accountId,omitempty" yaml:"account_id,omitempty"`
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Created string `json:"created,omitempty" yaml:"created,omitempty"`
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Data map[string]interface{} `json:"data,omitempty" yaml:"data,omitempty"`
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Description string `json:"description,omitempty" yaml:"description,omitempty"`
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Kind string `json:"kind,omitempty" yaml:"kind,omitempty"`
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ManagedConfig bool `json:"managedConfig,omitempty" yaml:"managed_config,omitempty"`
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Name string `json:"name,omitempty" yaml:"name,omitempty"`
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RemoveTime string `json:"removeTime,omitempty" yaml:"remove_time,omitempty"`
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Removed string `json:"removed,omitempty" yaml:"removed,omitempty"`
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State string `json:"state,omitempty" yaml:"state,omitempty"`
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Transitioning string `json:"transitioning,omitempty" yaml:"transitioning,omitempty"`
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TransitioningMessage string `json:"transitioningMessage,omitempty" yaml:"transitioning_message,omitempty"`
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TransitioningProgress int64 `json:"transitioningProgress,omitempty" yaml:"transitioning_progress,omitempty"`
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Uri string `json:"uri,omitempty" yaml:"uri,omitempty"`
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Uuid string `json:"uuid,omitempty" yaml:"uuid,omitempty"`
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}
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type AgentCollection struct {
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Collection
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Data []Agent `json:"data,omitempty"`
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client *AgentClient
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}
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type AgentClient struct {
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rancherClient *RancherClient
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}
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type AgentOperations interface {
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List(opts *ListOpts) (*AgentCollection, error)
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Create(opts *Agent) (*Agent, error)
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Update(existing *Agent, updates interface{}) (*Agent, error)
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ById(id string) (*Agent, error)
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Delete(container *Agent) error
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ActionActivate(*Agent) (*Agent, error)
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ActionCreate(*Agent) (*Agent, error)
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ActionDeactivate(*Agent) (*Agent, error)
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ActionDisconnect(*Agent) (*Agent, error)
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ActionPurge(*Agent) (*Agent, error)
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ActionReconnect(*Agent) (*Agent, error)
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ActionRemove(*Agent) (*Agent, error)
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ActionRestore(*Agent) (*Agent, error)
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ActionUpdate(*Agent) (*Agent, error)
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}
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func newAgentClient(rancherClient *RancherClient) *AgentClient {
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return &AgentClient{
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rancherClient: rancherClient,
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}
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}
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func (c *AgentClient) Create(container *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doCreate(AGENT_TYPE, container, resp)
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return resp, err
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}
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func (c *AgentClient) Update(existing *Agent, updates interface{}) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doUpdate(AGENT_TYPE, &existing.Resource, updates, resp)
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return resp, err
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}
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func (c *AgentClient) List(opts *ListOpts) (*AgentCollection, error) {
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resp := &AgentCollection{}
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err := c.rancherClient.doList(AGENT_TYPE, opts, resp)
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resp.client = c
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return resp, err
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}
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func (cc *AgentCollection) Next() (*AgentCollection, error) {
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if cc != nil && cc.Pagination != nil && cc.Pagination.Next != "" {
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resp := &AgentCollection{}
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err := cc.client.rancherClient.doNext(cc.Pagination.Next, resp)
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resp.client = cc.client
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return resp, err
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}
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return nil, nil
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}
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func (c *AgentClient) ById(id string) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doById(AGENT_TYPE, id, resp)
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if apiError, ok := err.(*ApiError); ok {
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if apiError.StatusCode == 404 {
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return nil, nil
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}
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}
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return resp, err
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}
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func (c *AgentClient) Delete(container *Agent) error {
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return c.rancherClient.doResourceDelete(AGENT_TYPE, &container.Resource)
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}
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func (c *AgentClient) ActionActivate(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "activate", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionCreate(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "create", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionDeactivate(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "deactivate", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionDisconnect(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "disconnect", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionPurge(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "purge", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionReconnect(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "reconnect", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionRemove(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "remove", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionRestore(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "restore", &resource.Resource, nil, resp)
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return resp, err
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}
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func (c *AgentClient) ActionUpdate(resource *Agent) (*Agent, error) {
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resp := &Agent{}
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err := c.rancherClient.doAction(AGENT_TYPE, "update", &resource.Resource, nil, resp)
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return resp, err
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}
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