Vendor main dependencies.

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Timo Reimann 2017-02-07 22:33:23 +01:00
parent 49a09ab7dd
commit dd5e3fba01
2738 changed files with 1045689 additions and 0 deletions

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vendor/github.com/cenk/backoff/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2014 Cenk Altı
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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vendor/github.com/cenk/backoff/backoff.go generated vendored Normal file
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// Package backoff implements backoff algorithms for retrying operations.
//
// Use Retry function for retrying operations that may fail.
// If Retry does not meet your needs,
// copy/paste the function into your project and modify as you wish.
//
// There is also Ticker type similar to time.Ticker.
// You can use it if you need to work with channels.
//
// See Examples section below for usage examples.
package backoff
import "time"
// BackOff is a backoff policy for retrying an operation.
type BackOff interface {
// NextBackOff returns the duration to wait before retrying the operation,
// or backoff.Stop to indicate that no more retries should be made.
//
// Example usage:
//
// duration := backoff.NextBackOff();
// if (duration == backoff.Stop) {
// // Do not retry operation.
// } else {
// // Sleep for duration and retry operation.
// }
//
NextBackOff() time.Duration
// Reset to initial state.
Reset()
}
// Stop indicates that no more retries should be made for use in NextBackOff().
const Stop time.Duration = -1
// ZeroBackOff is a fixed backoff policy whose backoff time is always zero,
// meaning that the operation is retried immediately without waiting, indefinitely.
type ZeroBackOff struct{}
func (b *ZeroBackOff) Reset() {}
func (b *ZeroBackOff) NextBackOff() time.Duration { return 0 }
// StopBackOff is a fixed backoff policy that always returns backoff.Stop for
// NextBackOff(), meaning that the operation should never be retried.
type StopBackOff struct{}
func (b *StopBackOff) Reset() {}
func (b *StopBackOff) NextBackOff() time.Duration { return Stop }
// ConstantBackOff is a backoff policy that always returns the same backoff delay.
// This is in contrast to an exponential backoff policy,
// which returns a delay that grows longer as you call NextBackOff() over and over again.
type ConstantBackOff struct {
Interval time.Duration
}
func (b *ConstantBackOff) Reset() {}
func (b *ConstantBackOff) NextBackOff() time.Duration { return b.Interval }
func NewConstantBackOff(d time.Duration) *ConstantBackOff {
return &ConstantBackOff{Interval: d}
}

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vendor/github.com/cenk/backoff/exponential.go generated vendored Normal file
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package backoff
import (
"math/rand"
"time"
)
/*
ExponentialBackOff is a backoff implementation that increases the backoff
period for each retry attempt using a randomization function that grows exponentially.
NextBackOff() is calculated using the following formula:
randomized interval =
RetryInterval * (random value in range [1 - RandomizationFactor, 1 + RandomizationFactor])
In other words NextBackOff() will range between the randomization factor
percentage below and above the retry interval.
For example, given the following parameters:
RetryInterval = 2
RandomizationFactor = 0.5
Multiplier = 2
the actual backoff period used in the next retry attempt will range between 1 and 3 seconds,
multiplied by the exponential, that is, between 2 and 6 seconds.
Note: MaxInterval caps the RetryInterval and not the randomized interval.
If the time elapsed since an ExponentialBackOff instance is created goes past the
MaxElapsedTime, then the method NextBackOff() starts returning backoff.Stop.
The elapsed time can be reset by calling Reset().
Example: Given the following default arguments, for 10 tries the sequence will be,
and assuming we go over the MaxElapsedTime on the 10th try:
Request # RetryInterval (seconds) Randomized Interval (seconds)
1 0.5 [0.25, 0.75]
2 0.75 [0.375, 1.125]
3 1.125 [0.562, 1.687]
4 1.687 [0.8435, 2.53]
5 2.53 [1.265, 3.795]
6 3.795 [1.897, 5.692]
7 5.692 [2.846, 8.538]
8 8.538 [4.269, 12.807]
9 12.807 [6.403, 19.210]
10 19.210 backoff.Stop
Note: Implementation is not thread-safe.
*/
type ExponentialBackOff struct {
InitialInterval time.Duration
RandomizationFactor float64
Multiplier float64
MaxInterval time.Duration
// After MaxElapsedTime the ExponentialBackOff stops.
// It never stops if MaxElapsedTime == 0.
MaxElapsedTime time.Duration
Clock Clock
currentInterval time.Duration
startTime time.Time
}
// Clock is an interface that returns current time for BackOff.
type Clock interface {
Now() time.Time
}
// Default values for ExponentialBackOff.
const (
DefaultInitialInterval = 500 * time.Millisecond
DefaultRandomizationFactor = 0.5
DefaultMultiplier = 1.5
DefaultMaxInterval = 60 * time.Second
DefaultMaxElapsedTime = 15 * time.Minute
)
// NewExponentialBackOff creates an instance of ExponentialBackOff using default values.
func NewExponentialBackOff() *ExponentialBackOff {
b := &ExponentialBackOff{
InitialInterval: DefaultInitialInterval,
RandomizationFactor: DefaultRandomizationFactor,
Multiplier: DefaultMultiplier,
MaxInterval: DefaultMaxInterval,
MaxElapsedTime: DefaultMaxElapsedTime,
Clock: SystemClock,
}
if b.RandomizationFactor < 0 {
b.RandomizationFactor = 0
} else if b.RandomizationFactor > 1 {
b.RandomizationFactor = 1
}
b.Reset()
return b
}
type systemClock struct{}
func (t systemClock) Now() time.Time {
return time.Now()
}
// SystemClock implements Clock interface that uses time.Now().
var SystemClock = systemClock{}
// Reset the interval back to the initial retry interval and restarts the timer.
func (b *ExponentialBackOff) Reset() {
b.currentInterval = b.InitialInterval
b.startTime = b.Clock.Now()
}
// NextBackOff calculates the next backoff interval using the formula:
// Randomized interval = RetryInterval +/- (RandomizationFactor * RetryInterval)
func (b *ExponentialBackOff) NextBackOff() time.Duration {
// Make sure we have not gone over the maximum elapsed time.
if b.MaxElapsedTime != 0 && b.GetElapsedTime() > b.MaxElapsedTime {
return Stop
}
defer b.incrementCurrentInterval()
return getRandomValueFromInterval(b.RandomizationFactor, rand.Float64(), b.currentInterval)
}
// GetElapsedTime returns the elapsed time since an ExponentialBackOff instance
// is created and is reset when Reset() is called.
//
// The elapsed time is computed using time.Now().UnixNano().
func (b *ExponentialBackOff) GetElapsedTime() time.Duration {
return b.Clock.Now().Sub(b.startTime)
}
// Increments the current interval by multiplying it with the multiplier.
func (b *ExponentialBackOff) incrementCurrentInterval() {
// Check for overflow, if overflow is detected set the current interval to the max interval.
if float64(b.currentInterval) >= float64(b.MaxInterval)/b.Multiplier {
b.currentInterval = b.MaxInterval
} else {
b.currentInterval = time.Duration(float64(b.currentInterval) * b.Multiplier)
}
}
// Returns a random value from the following interval:
// [randomizationFactor * currentInterval, randomizationFactor * currentInterval].
func getRandomValueFromInterval(randomizationFactor, random float64, currentInterval time.Duration) time.Duration {
var delta = randomizationFactor * float64(currentInterval)
var minInterval = float64(currentInterval) - delta
var maxInterval = float64(currentInterval) + delta
// Get a random value from the range [minInterval, maxInterval].
// The formula used below has a +1 because if the minInterval is 1 and the maxInterval is 3 then
// we want a 33% chance for selecting either 1, 2 or 3.
return time.Duration(minInterval + (random * (maxInterval - minInterval + 1)))
}

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vendor/github.com/cenk/backoff/retry.go generated vendored Normal file
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package backoff
import "time"
// An Operation is executing by Retry() or RetryNotify().
// The operation will be retried using a backoff policy if it returns an error.
type Operation func() error
// Notify is a notify-on-error function. It receives an operation error and
// backoff delay if the operation failed (with an error).
//
// NOTE that if the backoff policy stated to stop retrying,
// the notify function isn't called.
type Notify func(error, time.Duration)
// Retry the operation o until it does not return error or BackOff stops.
// o is guaranteed to be run at least once.
// It is the caller's responsibility to reset b after Retry returns.
//
// Retry sleeps the goroutine for the duration returned by BackOff after a
// failed operation returns.
func Retry(o Operation, b BackOff) error { return RetryNotify(o, b, nil) }
// RetryNotify calls notify function with the error and wait duration
// for each failed attempt before sleep.
func RetryNotify(operation Operation, b BackOff, notify Notify) error {
var err error
var next time.Duration
b.Reset()
for {
if err = operation(); err == nil {
return nil
}
if next = b.NextBackOff(); next == Stop {
return err
}
if notify != nil {
notify(err, next)
}
time.Sleep(next)
}
}

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vendor/github.com/cenk/backoff/ticker.go generated vendored Normal file
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package backoff
import (
"runtime"
"sync"
"time"
)
// Ticker holds a channel that delivers `ticks' of a clock at times reported by a BackOff.
//
// Ticks will continue to arrive when the previous operation is still running,
// so operations that take a while to fail could run in quick succession.
type Ticker struct {
C <-chan time.Time
c chan time.Time
b BackOff
stop chan struct{}
stopOnce sync.Once
}
// NewTicker returns a new Ticker containing a channel that will send the time at times
// specified by the BackOff argument. Ticker is guaranteed to tick at least once.
// The channel is closed when Stop method is called or BackOff stops.
func NewTicker(b BackOff) *Ticker {
c := make(chan time.Time)
t := &Ticker{
C: c,
c: c,
b: b,
stop: make(chan struct{}),
}
go t.run()
runtime.SetFinalizer(t, (*Ticker).Stop)
return t
}
// Stop turns off a ticker. After Stop, no more ticks will be sent.
func (t *Ticker) Stop() {
t.stopOnce.Do(func() { close(t.stop) })
}
func (t *Ticker) run() {
c := t.c
defer close(c)
t.b.Reset()
// Ticker is guaranteed to tick at least once.
afterC := t.send(time.Now())
for {
if afterC == nil {
return
}
select {
case tick := <-afterC:
afterC = t.send(tick)
case <-t.stop:
t.c = nil // Prevent future ticks from being sent to the channel.
return
}
}
}
func (t *Ticker) send(tick time.Time) <-chan time.Time {
select {
case t.c <- tick:
case <-t.stop:
return nil
}
next := t.b.NextBackOff()
if next == Stop {
t.Stop()
return nil
}
return time.After(next)
}