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chore: update docker and k8s

This commit is contained in:
Ludovic Fernandez 2019-08-05 18:24:03 +02:00 committed by Traefiker Bot
parent 2b5c7f9e91
commit c2d440a914
1283 changed files with 67741 additions and 27918 deletions

View file

@ -24,7 +24,7 @@ import (
"reflect"
"sort"
"github.com/golang/glog"
"k8s.io/klog"
restclient "k8s.io/client-go/rest"
clientcmdapi "k8s.io/client-go/tools/clientcmd/api"
@ -220,6 +220,9 @@ func ModifyConfig(configAccess ConfigAccess, newConfig clientcmdapi.Config, rela
}
}
// seenConfigs stores a map of config source filenames to computed config objects
seenConfigs := map[string]*clientcmdapi.Config{}
for key, context := range newConfig.Contexts {
startingContext, exists := startingConfig.Contexts[key]
if !reflect.DeepEqual(context, startingContext) || !exists {
@ -228,15 +231,28 @@ func ModifyConfig(configAccess ConfigAccess, newConfig clientcmdapi.Config, rela
destinationFile = configAccess.GetDefaultFilename()
}
configToWrite, err := getConfigFromFile(destinationFile)
if err != nil {
return err
// we only obtain a fresh config object from its source file
// if we have not seen it already - this prevents us from
// reading and writing to the same number of files repeatedly
// when multiple / all contexts share the same destination file.
configToWrite, seen := seenConfigs[destinationFile]
if !seen {
var err error
configToWrite, err = getConfigFromFile(destinationFile)
if err != nil {
return err
}
seenConfigs[destinationFile] = configToWrite
}
configToWrite.Contexts[key] = context
if err := WriteToFile(*configToWrite, destinationFile); err != nil {
return err
}
configToWrite.Contexts[key] = context
}
}
// actually persist config object changes
for destinationFile, configToWrite := range seenConfigs {
if err := WriteToFile(*configToWrite, destinationFile); err != nil {
return err
}
}
@ -467,7 +483,7 @@ func getConfigFromFile(filename string) (*clientcmdapi.Config, error) {
func GetConfigFromFileOrDie(filename string) *clientcmdapi.Config {
config, err := getConfigFromFile(filename)
if err != nil {
glog.FatalDepth(1, err)
klog.FatalDepth(1, err)
}
return config