chore: update docker and k8s
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2b5c7f9e91
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1283 changed files with 67741 additions and 27918 deletions
165
vendor/k8s.io/apimachinery/pkg/util/wait/wait.go
generated
vendored
165
vendor/k8s.io/apimachinery/pkg/util/wait/wait.go
generated
vendored
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@ -88,6 +88,15 @@ func Until(f func(), period time.Duration, stopCh <-chan struct{}) {
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JitterUntil(f, period, 0.0, true, stopCh)
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}
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// UntilWithContext loops until context is done, running f every period.
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//
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// UntilWithContext is syntactic sugar on top of JitterUntilWithContext
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// with zero jitter factor and with sliding = true (which means the timer
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// for period starts after the f completes).
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func UntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
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JitterUntilWithContext(ctx, f, period, 0.0, true)
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}
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// NonSlidingUntil loops until stop channel is closed, running f every
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// period.
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//
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@ -98,6 +107,16 @@ func NonSlidingUntil(f func(), period time.Duration, stopCh <-chan struct{}) {
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JitterUntil(f, period, 0.0, false, stopCh)
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}
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// NonSlidingUntilWithContext loops until context is done, running f every
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// period.
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//
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// NonSlidingUntilWithContext is syntactic sugar on top of JitterUntilWithContext
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// with zero jitter factor, with sliding = false (meaning the timer for period
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// starts at the same time as the function starts).
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func NonSlidingUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
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JitterUntilWithContext(ctx, f, period, 0.0, false)
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}
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// JitterUntil loops until stop channel is closed, running f every period.
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//
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// If jitterFactor is positive, the period is jittered before every run of f.
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@ -151,6 +170,19 @@ func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding b
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}
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}
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// JitterUntilWithContext loops until context is done, running f every period.
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//
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// If jitterFactor is positive, the period is jittered before every run of f.
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// If jitterFactor is not positive, the period is unchanged and not jittered.
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//
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// If sliding is true, the period is computed after f runs. If it is false then
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// period includes the runtime for f.
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//
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// Cancel context to stop. f may not be invoked if context is already expired.
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func JitterUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration, jitterFactor float64, sliding bool) {
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JitterUntil(func() { f(ctx) }, period, jitterFactor, sliding, ctx.Done())
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}
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// Jitter returns a time.Duration between duration and duration + maxFactor *
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// duration.
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//
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@ -173,10 +205,68 @@ type ConditionFunc func() (done bool, err error)
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// Backoff holds parameters applied to a Backoff function.
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type Backoff struct {
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Duration time.Duration // the base duration
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Factor float64 // Duration is multiplied by factor each iteration
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Jitter float64 // The amount of jitter applied each iteration
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Steps int // Exit with error after this many steps
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// The initial duration.
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Duration time.Duration
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// Duration is multiplied by factor each iteration. Must be greater
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// than or equal to zero.
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Factor float64
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// The amount of jitter applied each iteration. Jitter is applied after
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// cap.
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Jitter float64
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// The number of steps before duration stops changing. If zero, initial
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// duration is always used. Used for exponential backoff in combination
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// with Factor.
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Steps int
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// The returned duration will never be greater than cap *before* jitter
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// is applied. The actual maximum cap is `cap * (1.0 + jitter)`.
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Cap time.Duration
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}
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// Step returns the next interval in the exponential backoff. This method
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// will mutate the provided backoff.
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func (b *Backoff) Step() time.Duration {
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if b.Steps < 1 {
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if b.Jitter > 0 {
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return Jitter(b.Duration, b.Jitter)
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}
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return b.Duration
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}
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b.Steps--
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duration := b.Duration
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// calculate the next step
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if b.Factor != 0 {
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b.Duration = time.Duration(float64(b.Duration) * b.Factor)
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if b.Cap > 0 && b.Duration > b.Cap {
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b.Duration = b.Cap
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b.Steps = 0
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}
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}
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if b.Jitter > 0 {
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duration = Jitter(duration, b.Jitter)
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}
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return duration
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}
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// contextForChannel derives a child context from a parent channel.
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//
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// The derived context's Done channel is closed when the returned cancel function
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// is called or when the parent channel is closed, whichever happens first.
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//
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// Note the caller must *always* call the CancelFunc, otherwise resources may be leaked.
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func contextForChannel(parentCh <-chan struct{}) (context.Context, context.CancelFunc) {
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ctx, cancel := context.WithCancel(context.Background())
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go func() {
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select {
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case <-parentCh:
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cancel()
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case <-ctx.Done():
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}
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}()
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return ctx, cancel
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}
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// ExponentialBackoff repeats a condition check with exponential backoff.
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@ -190,19 +280,14 @@ type Backoff struct {
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// If the condition never returns true, ErrWaitTimeout is returned. All other
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// errors terminate immediately.
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func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {
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duration := backoff.Duration
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for i := 0; i < backoff.Steps; i++ {
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if i != 0 {
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adjusted := duration
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if backoff.Jitter > 0.0 {
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adjusted = Jitter(duration, backoff.Jitter)
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}
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time.Sleep(adjusted)
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duration = time.Duration(float64(duration) * backoff.Factor)
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}
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for backoff.Steps > 0 {
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if ok, err := condition(); err != nil || ok {
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return err
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}
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if backoff.Steps == 1 {
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break
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}
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time.Sleep(backoff.Step())
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}
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return ErrWaitTimeout
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}
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@ -230,13 +315,13 @@ func pollInternal(wait WaitFunc, condition ConditionFunc) error {
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// PollImmediate tries a condition func until it returns true, an error, or the timeout
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// is reached.
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//
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// Poll always checks 'condition' before waiting for the interval. 'condition'
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// PollImmediate always checks 'condition' before waiting for the interval. 'condition'
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// will always be invoked at least once.
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//
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// Some intervals may be missed if the condition takes too long or the time
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// window is too short.
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//
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// If you want to Poll something forever, see PollInfinite.
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// If you want to immediately Poll something forever, see PollImmediateInfinite.
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func PollImmediate(interval, timeout time.Duration, condition ConditionFunc) error {
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return pollImmediateInternal(poller(interval, timeout), condition)
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}
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@ -287,7 +372,9 @@ func PollImmediateInfinite(interval time.Duration, condition ConditionFunc) erro
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// PollUntil always waits interval before the first run of 'condition'.
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// 'condition' will always be invoked at least once.
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func PollUntil(interval time.Duration, condition ConditionFunc, stopCh <-chan struct{}) error {
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return WaitFor(poller(interval, 0), condition, stopCh)
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ctx, cancel := contextForChannel(stopCh)
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defer cancel()
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return WaitFor(poller(interval, 0), condition, ctx.Done())
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}
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// PollImmediateUntil tries a condition func until it returns true, an error or stopCh is closed.
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@ -317,36 +404,48 @@ type WaitFunc func(done <-chan struct{}) <-chan struct{}
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// WaitFor continually checks 'fn' as driven by 'wait'.
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//
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// WaitFor gets a channel from 'wait()'', and then invokes 'fn' once for every value
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// placed on the channel and once more when the channel is closed.
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// placed on the channel and once more when the channel is closed. If the channel is closed
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// and 'fn' returns false without error, WaitFor returns ErrWaitTimeout.
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//
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// If 'fn' returns an error the loop ends and that error is returned, and if
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// If 'fn' returns an error the loop ends and that error is returned. If
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// 'fn' returns true the loop ends and nil is returned.
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//
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// ErrWaitTimeout will be returned if the channel is closed without fn ever
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// ErrWaitTimeout will be returned if the 'done' channel is closed without fn ever
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// returning true.
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//
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// When the done channel is closed, because the golang `select` statement is
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// "uniform pseudo-random", the `fn` might still run one or multiple time,
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// though eventually `WaitFor` will return.
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func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
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c := wait(done)
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stopCh := make(chan struct{})
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defer close(stopCh)
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c := wait(stopCh)
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for {
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_, open := <-c
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ok, err := fn()
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if err != nil {
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return err
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}
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if ok {
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return nil
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}
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if !open {
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break
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select {
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case _, open := <-c:
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ok, err := fn()
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if err != nil {
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return err
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}
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if ok {
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return nil
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}
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if !open {
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return ErrWaitTimeout
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}
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case <-done:
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return ErrWaitTimeout
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}
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}
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return ErrWaitTimeout
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}
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// poller returns a WaitFunc that will send to the channel every interval until
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// timeout has elapsed and then closes the channel.
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//
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// Over very short intervals you may receive no ticks before the channel is
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// closed. A timeout of 0 is interpreted as an infinity.
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// closed. A timeout of 0 is interpreted as an infinity, and in such a case
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// it would be the caller's responsibility to close the done channel.
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// Failure to do so would result in a leaked goroutine.
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//
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// Output ticks are not buffered. If the channel is not ready to receive an
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// item, the tick is skipped.
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