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chore: update docker and k8s

This commit is contained in:
Ludovic Fernandez 2019-08-05 18:24:03 +02:00 committed by Traefiker Bot
parent 2b5c7f9e91
commit c2d440a914
1283 changed files with 67741 additions and 27918 deletions

View file

@ -88,6 +88,15 @@ func Until(f func(), period time.Duration, stopCh <-chan struct{}) {
JitterUntil(f, period, 0.0, true, stopCh)
}
// UntilWithContext loops until context is done, running f every period.
//
// UntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor and with sliding = true (which means the timer
// for period starts after the f completes).
func UntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
JitterUntilWithContext(ctx, f, period, 0.0, true)
}
// NonSlidingUntil loops until stop channel is closed, running f every
// period.
//
@ -98,6 +107,16 @@ func NonSlidingUntil(f func(), period time.Duration, stopCh <-chan struct{}) {
JitterUntil(f, period, 0.0, false, stopCh)
}
// NonSlidingUntilWithContext loops until context is done, running f every
// period.
//
// NonSlidingUntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor, with sliding = false (meaning the timer for period
// starts at the same time as the function starts).
func NonSlidingUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
JitterUntilWithContext(ctx, f, period, 0.0, false)
}
// JitterUntil loops until stop channel is closed, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
@ -151,6 +170,19 @@ func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding b
}
}
// JitterUntilWithContext loops until context is done, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
// If jitterFactor is not positive, the period is unchanged and not jittered.
//
// If sliding is true, the period is computed after f runs. If it is false then
// period includes the runtime for f.
//
// Cancel context to stop. f may not be invoked if context is already expired.
func JitterUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration, jitterFactor float64, sliding bool) {
JitterUntil(func() { f(ctx) }, period, jitterFactor, sliding, ctx.Done())
}
// Jitter returns a time.Duration between duration and duration + maxFactor *
// duration.
//
@ -173,10 +205,68 @@ type ConditionFunc func() (done bool, err error)
// Backoff holds parameters applied to a Backoff function.
type Backoff struct {
Duration time.Duration // the base duration
Factor float64 // Duration is multiplied by factor each iteration
Jitter float64 // The amount of jitter applied each iteration
Steps int // Exit with error after this many steps
// The initial duration.
Duration time.Duration
// Duration is multiplied by factor each iteration. Must be greater
// than or equal to zero.
Factor float64
// The amount of jitter applied each iteration. Jitter is applied after
// cap.
Jitter float64
// The number of steps before duration stops changing. If zero, initial
// duration is always used. Used for exponential backoff in combination
// with Factor.
Steps int
// The returned duration will never be greater than cap *before* jitter
// is applied. The actual maximum cap is `cap * (1.0 + jitter)`.
Cap time.Duration
}
// Step returns the next interval in the exponential backoff. This method
// will mutate the provided backoff.
func (b *Backoff) Step() time.Duration {
if b.Steps < 1 {
if b.Jitter > 0 {
return Jitter(b.Duration, b.Jitter)
}
return b.Duration
}
b.Steps--
duration := b.Duration
// calculate the next step
if b.Factor != 0 {
b.Duration = time.Duration(float64(b.Duration) * b.Factor)
if b.Cap > 0 && b.Duration > b.Cap {
b.Duration = b.Cap
b.Steps = 0
}
}
if b.Jitter > 0 {
duration = Jitter(duration, b.Jitter)
}
return duration
}
// contextForChannel derives a child context from a parent channel.
//
// The derived context's Done channel is closed when the returned cancel function
// is called or when the parent channel is closed, whichever happens first.
//
// Note the caller must *always* call the CancelFunc, otherwise resources may be leaked.
func contextForChannel(parentCh <-chan struct{}) (context.Context, context.CancelFunc) {
ctx, cancel := context.WithCancel(context.Background())
go func() {
select {
case <-parentCh:
cancel()
case <-ctx.Done():
}
}()
return ctx, cancel
}
// ExponentialBackoff repeats a condition check with exponential backoff.
@ -190,19 +280,14 @@ type Backoff struct {
// If the condition never returns true, ErrWaitTimeout is returned. All other
// errors terminate immediately.
func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {
duration := backoff.Duration
for i := 0; i < backoff.Steps; i++ {
if i != 0 {
adjusted := duration
if backoff.Jitter > 0.0 {
adjusted = Jitter(duration, backoff.Jitter)
}
time.Sleep(adjusted)
duration = time.Duration(float64(duration) * backoff.Factor)
}
for backoff.Steps > 0 {
if ok, err := condition(); err != nil || ok {
return err
}
if backoff.Steps == 1 {
break
}
time.Sleep(backoff.Step())
}
return ErrWaitTimeout
}
@ -230,13 +315,13 @@ func pollInternal(wait WaitFunc, condition ConditionFunc) error {
// PollImmediate tries a condition func until it returns true, an error, or the timeout
// is reached.
//
// Poll always checks 'condition' before waiting for the interval. 'condition'
// PollImmediate always checks 'condition' before waiting for the interval. 'condition'
// will always be invoked at least once.
//
// Some intervals may be missed if the condition takes too long or the time
// window is too short.
//
// If you want to Poll something forever, see PollInfinite.
// If you want to immediately Poll something forever, see PollImmediateInfinite.
func PollImmediate(interval, timeout time.Duration, condition ConditionFunc) error {
return pollImmediateInternal(poller(interval, timeout), condition)
}
@ -287,7 +372,9 @@ func PollImmediateInfinite(interval time.Duration, condition ConditionFunc) erro
// PollUntil always waits interval before the first run of 'condition'.
// 'condition' will always be invoked at least once.
func PollUntil(interval time.Duration, condition ConditionFunc, stopCh <-chan struct{}) error {
return WaitFor(poller(interval, 0), condition, stopCh)
ctx, cancel := contextForChannel(stopCh)
defer cancel()
return WaitFor(poller(interval, 0), condition, ctx.Done())
}
// PollImmediateUntil tries a condition func until it returns true, an error or stopCh is closed.
@ -317,36 +404,48 @@ type WaitFunc func(done <-chan struct{}) <-chan struct{}
// WaitFor continually checks 'fn' as driven by 'wait'.
//
// WaitFor gets a channel from 'wait()'', and then invokes 'fn' once for every value
// placed on the channel and once more when the channel is closed.
// placed on the channel and once more when the channel is closed. If the channel is closed
// and 'fn' returns false without error, WaitFor returns ErrWaitTimeout.
//
// If 'fn' returns an error the loop ends and that error is returned, and if
// If 'fn' returns an error the loop ends and that error is returned. If
// 'fn' returns true the loop ends and nil is returned.
//
// ErrWaitTimeout will be returned if the channel is closed without fn ever
// ErrWaitTimeout will be returned if the 'done' channel is closed without fn ever
// returning true.
//
// When the done channel is closed, because the golang `select` statement is
// "uniform pseudo-random", the `fn` might still run one or multiple time,
// though eventually `WaitFor` will return.
func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
c := wait(done)
stopCh := make(chan struct{})
defer close(stopCh)
c := wait(stopCh)
for {
_, open := <-c
ok, err := fn()
if err != nil {
return err
}
if ok {
return nil
}
if !open {
break
select {
case _, open := <-c:
ok, err := fn()
if err != nil {
return err
}
if ok {
return nil
}
if !open {
return ErrWaitTimeout
}
case <-done:
return ErrWaitTimeout
}
}
return ErrWaitTimeout
}
// poller returns a WaitFunc that will send to the channel every interval until
// timeout has elapsed and then closes the channel.
//
// Over very short intervals you may receive no ticks before the channel is
// closed. A timeout of 0 is interpreted as an infinity.
// closed. A timeout of 0 is interpreted as an infinity, and in such a case
// it would be the caller's responsibility to close the done channel.
// Failure to do so would result in a leaked goroutine.
//
// Output ticks are not buffered. If the channel is not ready to receive an
// item, the tick is skipped.