Merge v1.2.1-master
Signed-off-by: Emile Vauge <emile@vauge.com>
This commit is contained in:
parent
a590155b0b
commit
aeb17182b4
396 changed files with 27271 additions and 9969 deletions
20
vendor/github.com/fatih/color/LICENSE.md
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vendor/github.com/fatih/color/LICENSE.md
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The MIT License (MIT)
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Copyright (c) 2013 Fatih Arslan
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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526
vendor/github.com/fatih/color/color.go
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vendor/github.com/fatih/color/color.go
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package color
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import (
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"fmt"
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"io"
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"os"
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"strconv"
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"strings"
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"sync"
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"github.com/mattn/go-colorable"
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"github.com/mattn/go-isatty"
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)
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var (
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// NoColor defines if the output is colorized or not. It's dynamically set to
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// false or true based on the stdout's file descriptor referring to a terminal
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// or not. This is a global option and affects all colors. For more control
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// over each color block use the methods DisableColor() individually.
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NoColor = os.Getenv("TERM") == "dumb" ||
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(!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
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// Output defines the standard output of the print functions. By default
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// os.Stdout is used.
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Output = colorable.NewColorableStdout()
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// colorsCache is used to reduce the count of created Color objects and
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// allows to reuse already created objects with required Attribute.
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colorsCache = make(map[Attribute]*Color)
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colorsCacheMu sync.Mutex // protects colorsCache
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)
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// Color defines a custom color object which is defined by SGR parameters.
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type Color struct {
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params []Attribute
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noColor *bool
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}
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// Attribute defines a single SGR Code
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type Attribute int
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const escape = "\x1b"
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// Base attributes
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const (
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Reset Attribute = iota
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Bold
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Faint
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Italic
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Underline
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BlinkSlow
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BlinkRapid
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ReverseVideo
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Concealed
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CrossedOut
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)
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// Foreground text colors
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const (
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FgBlack Attribute = iota + 30
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FgRed
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FgGreen
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FgYellow
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FgBlue
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FgMagenta
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FgCyan
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FgWhite
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)
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// Foreground Hi-Intensity text colors
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const (
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FgHiBlack Attribute = iota + 90
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FgHiRed
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FgHiGreen
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FgHiYellow
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FgHiBlue
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FgHiMagenta
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FgHiCyan
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FgHiWhite
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)
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// Background text colors
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const (
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BgBlack Attribute = iota + 40
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BgRed
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BgGreen
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BgYellow
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BgBlue
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BgMagenta
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BgCyan
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BgWhite
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)
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// Background Hi-Intensity text colors
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const (
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BgHiBlack Attribute = iota + 100
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BgHiRed
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BgHiGreen
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BgHiYellow
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BgHiBlue
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BgHiMagenta
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BgHiCyan
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BgHiWhite
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)
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// New returns a newly created color object.
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func New(value ...Attribute) *Color {
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c := &Color{params: make([]Attribute, 0)}
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c.Add(value...)
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return c
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}
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// Set sets the given parameters immediately. It will change the color of
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// output with the given SGR parameters until color.Unset() is called.
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func Set(p ...Attribute) *Color {
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c := New(p...)
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c.Set()
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return c
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}
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// Unset resets all escape attributes and clears the output. Usually should
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// be called after Set().
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func Unset() {
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if NoColor {
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return
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}
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fmt.Fprintf(Output, "%s[%dm", escape, Reset)
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}
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// Set sets the SGR sequence.
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func (c *Color) Set() *Color {
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if c.isNoColorSet() {
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return c
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}
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fmt.Fprintf(Output, c.format())
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return c
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}
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func (c *Color) unset() {
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if c.isNoColorSet() {
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return
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}
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Unset()
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}
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func (c *Color) setWriter(w io.Writer) *Color {
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if c.isNoColorSet() {
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return c
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}
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fmt.Fprintf(w, c.format())
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return c
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}
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func (c *Color) unsetWriter(w io.Writer) {
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if c.isNoColorSet() {
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return
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}
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if NoColor {
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return
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}
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fmt.Fprintf(w, "%s[%dm", escape, Reset)
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}
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// Add is used to chain SGR parameters. Use as many as parameters to combine
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// and create custom color objects. Example: Add(color.FgRed, color.Underline).
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func (c *Color) Add(value ...Attribute) *Color {
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c.params = append(c.params, value...)
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return c
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}
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func (c *Color) prepend(value Attribute) {
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c.params = append(c.params, 0)
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copy(c.params[1:], c.params[0:])
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c.params[0] = value
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}
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// Fprint formats using the default formats for its operands and writes to w.
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// Spaces are added between operands when neither is a string.
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// It returns the number of bytes written and any write error encountered.
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// On Windows, users should wrap w with colorable.NewColorable() if w is of
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// type *os.File.
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func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
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c.setWriter(w)
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defer c.unsetWriter(w)
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return fmt.Fprint(w, a...)
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}
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// Print formats using the default formats for its operands and writes to
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// standard output. Spaces are added between operands when neither is a
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// string. It returns the number of bytes written and any write error
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// encountered. This is the standard fmt.Print() method wrapped with the given
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// color.
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func (c *Color) Print(a ...interface{}) (n int, err error) {
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c.Set()
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defer c.unset()
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return fmt.Fprint(Output, a...)
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}
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// Fprintf formats according to a format specifier and writes to w.
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// It returns the number of bytes written and any write error encountered.
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// On Windows, users should wrap w with colorable.NewColorable() if w is of
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// type *os.File.
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func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
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c.setWriter(w)
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defer c.unsetWriter(w)
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return fmt.Fprintf(w, format, a...)
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}
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// Printf formats according to a format specifier and writes to standard output.
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// It returns the number of bytes written and any write error encountered.
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// This is the standard fmt.Printf() method wrapped with the given color.
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func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
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c.Set()
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defer c.unset()
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return fmt.Fprintf(Output, format, a...)
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}
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// Fprintln formats using the default formats for its operands and writes to w.
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// Spaces are always added between operands and a newline is appended.
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// On Windows, users should wrap w with colorable.NewColorable() if w is of
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// type *os.File.
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func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
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c.setWriter(w)
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defer c.unsetWriter(w)
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return fmt.Fprintln(w, a...)
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}
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// Println formats using the default formats for its operands and writes to
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// standard output. Spaces are always added between operands and a newline is
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// appended. It returns the number of bytes written and any write error
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// encountered. This is the standard fmt.Print() method wrapped with the given
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// color.
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func (c *Color) Println(a ...interface{}) (n int, err error) {
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c.Set()
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defer c.unset()
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return fmt.Fprintln(Output, a...)
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}
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// Sprint is just like Print, but returns a string instead of printing it.
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func (c *Color) Sprint(a ...interface{}) string {
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return c.wrap(fmt.Sprint(a...))
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}
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// Sprintln is just like Println, but returns a string instead of printing it.
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func (c *Color) Sprintln(a ...interface{}) string {
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return c.wrap(fmt.Sprintln(a...))
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}
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// Sprintf is just like Printf, but returns a string instead of printing it.
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func (c *Color) Sprintf(format string, a ...interface{}) string {
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return c.wrap(fmt.Sprintf(format, a...))
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}
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// FprintFunc returns a new function that prints the passed arguments as
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// colorized with color.Fprint().
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func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
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return func(w io.Writer, a ...interface{}) {
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c.Fprint(w, a...)
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}
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}
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// PrintFunc returns a new function that prints the passed arguments as
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// colorized with color.Print().
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func (c *Color) PrintFunc() func(a ...interface{}) {
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return func(a ...interface{}) {
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c.Print(a...)
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}
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}
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// FprintfFunc returns a new function that prints the passed arguments as
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// colorized with color.Fprintf().
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func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
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return func(w io.Writer, format string, a ...interface{}) {
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c.Fprintf(w, format, a...)
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}
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}
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// PrintfFunc returns a new function that prints the passed arguments as
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// colorized with color.Printf().
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func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
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return func(format string, a ...interface{}) {
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c.Printf(format, a...)
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}
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}
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||||
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// FprintlnFunc returns a new function that prints the passed arguments as
|
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// colorized with color.Fprintln().
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func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
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return func(w io.Writer, a ...interface{}) {
|
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c.Fprintln(w, a...)
|
||||
}
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||||
}
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|
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// PrintlnFunc returns a new function that prints the passed arguments as
|
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// colorized with color.Println().
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func (c *Color) PrintlnFunc() func(a ...interface{}) {
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return func(a ...interface{}) {
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c.Println(a...)
|
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}
|
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}
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|
||||
// SprintFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprint(). Useful to put into or mix into other
|
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// string. Windows users should use this in conjunction with color.Output, example:
|
||||
//
|
||||
// put := New(FgYellow).SprintFunc()
|
||||
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
|
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func (c *Color) SprintFunc() func(a ...interface{}) string {
|
||||
return func(a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprint(a...))
|
||||
}
|
||||
}
|
||||
|
||||
// SprintfFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
|
||||
// string. Windows users should use this in conjunction with color.Output.
|
||||
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
|
||||
return func(format string, a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprintf(format, a...))
|
||||
}
|
||||
}
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||||
|
||||
// SprintlnFunc returns a new function that returns colorized strings for the
|
||||
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
|
||||
// string. Windows users should use this in conjunction with color.Output.
|
||||
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
|
||||
return func(a ...interface{}) string {
|
||||
return c.wrap(fmt.Sprintln(a...))
|
||||
}
|
||||
}
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||||
|
||||
// sequence returns a formated SGR sequence to be plugged into a "\x1b[...m"
|
||||
// an example output might be: "1;36" -> bold cyan
|
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func (c *Color) sequence() string {
|
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format := make([]string, len(c.params))
|
||||
for i, v := range c.params {
|
||||
format[i] = strconv.Itoa(int(v))
|
||||
}
|
||||
|
||||
return strings.Join(format, ";")
|
||||
}
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||||
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||||
// wrap wraps the s string with the colors attributes. The string is ready to
|
||||
// be printed.
|
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func (c *Color) wrap(s string) string {
|
||||
if c.isNoColorSet() {
|
||||
return s
|
||||
}
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||||
|
||||
return c.format() + s + c.unformat()
|
||||
}
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||||
|
||||
func (c *Color) format() string {
|
||||
return fmt.Sprintf("%s[%sm", escape, c.sequence())
|
||||
}
|
||||
|
||||
func (c *Color) unformat() string {
|
||||
return fmt.Sprintf("%s[%dm", escape, Reset)
|
||||
}
|
||||
|
||||
// DisableColor disables the color output. Useful to not change any existing
|
||||
// code and still being able to output. Can be used for flags like
|
||||
// "--no-color". To enable back use EnableColor() method.
|
||||
func (c *Color) DisableColor() {
|
||||
c.noColor = boolPtr(true)
|
||||
}
|
||||
|
||||
// EnableColor enables the color output. Use it in conjunction with
|
||||
// DisableColor(). Otherwise this method has no side effects.
|
||||
func (c *Color) EnableColor() {
|
||||
c.noColor = boolPtr(false)
|
||||
}
|
||||
|
||||
func (c *Color) isNoColorSet() bool {
|
||||
// check first if we have user setted action
|
||||
if c.noColor != nil {
|
||||
return *c.noColor
|
||||
}
|
||||
|
||||
// if not return the global option, which is disabled by default
|
||||
return NoColor
|
||||
}
|
||||
|
||||
// Equals returns a boolean value indicating whether two colors are equal.
|
||||
func (c *Color) Equals(c2 *Color) bool {
|
||||
if len(c.params) != len(c2.params) {
|
||||
return false
|
||||
}
|
||||
|
||||
for _, attr := range c.params {
|
||||
if !c2.attrExists(attr) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
func (c *Color) attrExists(a Attribute) bool {
|
||||
for _, attr := range c.params {
|
||||
if attr == a {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func boolPtr(v bool) *bool {
|
||||
return &v
|
||||
}
|
||||
|
||||
func getCachedColor(p Attribute) *Color {
|
||||
colorsCacheMu.Lock()
|
||||
defer colorsCacheMu.Unlock()
|
||||
|
||||
c, ok := colorsCache[p]
|
||||
if !ok {
|
||||
c = New(p)
|
||||
colorsCache[p] = c
|
||||
}
|
||||
|
||||
return c
|
||||
}
|
||||
|
||||
func colorPrint(format string, p Attribute, a ...interface{}) {
|
||||
c := getCachedColor(p)
|
||||
|
||||
if !strings.HasSuffix(format, "\n") {
|
||||
format += "\n"
|
||||
}
|
||||
|
||||
if len(a) == 0 {
|
||||
c.Print(format)
|
||||
} else {
|
||||
c.Printf(format, a...)
|
||||
}
|
||||
}
|
||||
|
||||
func colorString(format string, p Attribute, a ...interface{}) string {
|
||||
c := getCachedColor(p)
|
||||
|
||||
if len(a) == 0 {
|
||||
return c.SprintFunc()(format)
|
||||
}
|
||||
|
||||
return c.SprintfFunc()(format, a...)
|
||||
}
|
||||
|
||||
// Black is an convenient helper function to print with black foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
|
||||
|
||||
// Red is an convenient helper function to print with red foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
|
||||
|
||||
// Green is an convenient helper function to print with green foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
|
||||
|
||||
// Yellow is an convenient helper function to print with yellow foreground.
|
||||
// A newline is appended to format by default.
|
||||
func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
|
||||
|
||||
// Blue is an convenient helper function to print with blue foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
|
||||
|
||||
// Magenta is an convenient helper function to print with magenta foreground.
|
||||
// A newline is appended to format by default.
|
||||
func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
|
||||
|
||||
// Cyan is an convenient helper function to print with cyan foreground. A
|
||||
// newline is appended to format by default.
|
||||
func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
|
||||
|
||||
// White is an convenient helper function to print with white foreground. A
|
||||
// newline is appended to format by default.
|
||||
func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
|
||||
|
||||
// BlackString is an convenient helper function to return a string with black
|
||||
// foreground.
|
||||
func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
|
||||
|
||||
// RedString is an convenient helper function to return a string with red
|
||||
// foreground.
|
||||
func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
|
||||
|
||||
// GreenString is an convenient helper function to return a string with green
|
||||
// foreground.
|
||||
func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
|
||||
|
||||
// YellowString is an convenient helper function to return a string with yellow
|
||||
// foreground.
|
||||
func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
|
||||
|
||||
// BlueString is an convenient helper function to return a string with blue
|
||||
// foreground.
|
||||
func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
|
||||
|
||||
// MagentaString is an convenient helper function to return a string with magenta
|
||||
// foreground.
|
||||
func MagentaString(format string, a ...interface{}) string {
|
||||
return colorString(format, FgMagenta, a...)
|
||||
}
|
||||
|
||||
// CyanString is an convenient helper function to return a string with cyan
|
||||
// foreground.
|
||||
func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
|
||||
|
||||
// WhiteString is an convenient helper function to return a string with white
|
||||
// foreground.
|
||||
func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
|
128
vendor/github.com/fatih/color/doc.go
generated
vendored
Normal file
128
vendor/github.com/fatih/color/doc.go
generated
vendored
Normal file
|
@ -0,0 +1,128 @@
|
|||
/*
|
||||
Package color is an ANSI color package to output colorized or SGR defined
|
||||
output to the standard output. The API can be used in several way, pick one
|
||||
that suits you.
|
||||
|
||||
Use simple and default helper functions with predefined foreground colors:
|
||||
|
||||
color.Cyan("Prints text in cyan.")
|
||||
|
||||
// a newline will be appended automatically
|
||||
color.Blue("Prints %s in blue.", "text")
|
||||
|
||||
// More default foreground colors..
|
||||
color.Red("We have red")
|
||||
color.Yellow("Yellow color too!")
|
||||
color.Magenta("And many others ..")
|
||||
|
||||
However there are times where custom color mixes are required. Below are some
|
||||
examples to create custom color objects and use the print functions of each
|
||||
separate color object.
|
||||
|
||||
// Create a new color object
|
||||
c := color.New(color.FgCyan).Add(color.Underline)
|
||||
c.Println("Prints cyan text with an underline.")
|
||||
|
||||
// Or just add them to New()
|
||||
d := color.New(color.FgCyan, color.Bold)
|
||||
d.Printf("This prints bold cyan %s\n", "too!.")
|
||||
|
||||
|
||||
// Mix up foreground and background colors, create new mixes!
|
||||
red := color.New(color.FgRed)
|
||||
|
||||
boldRed := red.Add(color.Bold)
|
||||
boldRed.Println("This will print text in bold red.")
|
||||
|
||||
whiteBackground := red.Add(color.BgWhite)
|
||||
whiteBackground.Println("Red text with White background.")
|
||||
|
||||
// Use your own io.Writer output
|
||||
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
|
||||
|
||||
blue := color.New(color.FgBlue)
|
||||
blue.Fprint(myWriter, "This will print text in blue.")
|
||||
|
||||
You can create PrintXxx functions to simplify even more:
|
||||
|
||||
// Create a custom print function for convenient
|
||||
red := color.New(color.FgRed).PrintfFunc()
|
||||
red("warning")
|
||||
red("error: %s", err)
|
||||
|
||||
// Mix up multiple attributes
|
||||
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
|
||||
notice("don't forget this...")
|
||||
|
||||
You can also FprintXxx functions to pass your own io.Writer:
|
||||
|
||||
blue := color.New(FgBlue).FprintfFunc()
|
||||
blue(myWriter, "important notice: %s", stars)
|
||||
|
||||
// Mix up with multiple attributes
|
||||
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
|
||||
success(myWriter, don't forget this...")
|
||||
|
||||
|
||||
Or create SprintXxx functions to mix strings with other non-colorized strings:
|
||||
|
||||
yellow := New(FgYellow).SprintFunc()
|
||||
red := New(FgRed).SprintFunc()
|
||||
|
||||
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
|
||||
|
||||
info := New(FgWhite, BgGreen).SprintFunc()
|
||||
fmt.Printf("this %s rocks!\n", info("package"))
|
||||
|
||||
Windows support is enabled by default. All Print functions works as intended.
|
||||
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
|
||||
set the output to color.Output:
|
||||
|
||||
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
|
||||
|
||||
info := New(FgWhite, BgGreen).SprintFunc()
|
||||
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
|
||||
|
||||
Using with existing code is possible. Just use the Set() method to set the
|
||||
standard output to the given parameters. That way a rewrite of an existing
|
||||
code is not required.
|
||||
|
||||
// Use handy standard colors.
|
||||
color.Set(color.FgYellow)
|
||||
|
||||
fmt.Println("Existing text will be now in Yellow")
|
||||
fmt.Printf("This one %s\n", "too")
|
||||
|
||||
color.Unset() // don't forget to unset
|
||||
|
||||
// You can mix up parameters
|
||||
color.Set(color.FgMagenta, color.Bold)
|
||||
defer color.Unset() // use it in your function
|
||||
|
||||
fmt.Println("All text will be now bold magenta.")
|
||||
|
||||
There might be a case where you want to disable color output (for example to
|
||||
pipe the standard output of your app to somewhere else). `Color` has support to
|
||||
disable colors both globally and for single color definition. For example
|
||||
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
|
||||
the color output with:
|
||||
|
||||
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
|
||||
|
||||
if *flagNoColor {
|
||||
color.NoColor = true // disables colorized output
|
||||
}
|
||||
|
||||
It also has support for single color definitions (local). You can
|
||||
disable/enable color output on the fly:
|
||||
|
||||
c := color.New(color.FgCyan)
|
||||
c.Println("Prints cyan text")
|
||||
|
||||
c.DisableColor()
|
||||
c.Println("This is printed without any color")
|
||||
|
||||
c.EnableColor()
|
||||
c.Println("This prints again cyan...")
|
||||
*/
|
||||
package color
|
Loading…
Add table
Add a link
Reference in a new issue