Update Lego
This commit is contained in:
parent
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commit
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192 changed files with 11105 additions and 8535 deletions
705
vendor/github.com/miekg/dns/server.go
generated
vendored
705
vendor/github.com/miekg/dns/server.go
generated
vendored
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@ -4,22 +4,54 @@ package dns
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import (
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"bytes"
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"context"
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"crypto/tls"
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"encoding/binary"
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"errors"
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"io"
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"net"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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// Maximum number of TCP queries before we close the socket.
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// Default maximum number of TCP queries before we close the socket.
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const maxTCPQueries = 128
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// The maximum number of idle workers.
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//
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// This controls the maximum number of workers that are allowed to stay
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// idle waiting for incoming requests before being torn down.
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//
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// If this limit is reached, the server will just keep spawning new
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// workers (goroutines) for each incoming request. In this case, each
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// worker will only be used for a single request.
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const maxIdleWorkersCount = 10000
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// The maximum length of time a worker may idle for before being destroyed.
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const idleWorkerTimeout = 10 * time.Second
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// aLongTimeAgo is a non-zero time, far in the past, used for
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// immediate cancelation of network operations.
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var aLongTimeAgo = time.Unix(1, 0)
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// Handler is implemented by any value that implements ServeDNS.
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type Handler interface {
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ServeDNS(w ResponseWriter, r *Msg)
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}
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// The HandlerFunc type is an adapter to allow the use of
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// ordinary functions as DNS handlers. If f is a function
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// with the appropriate signature, HandlerFunc(f) is a
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// Handler object that calls f.
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type HandlerFunc func(ResponseWriter, *Msg)
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// ServeDNS calls f(w, r).
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func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
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f(w, r)
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}
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// A ResponseWriter interface is used by an DNS handler to
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// construct an DNS response.
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type ResponseWriter interface {
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@ -42,46 +74,25 @@ type ResponseWriter interface {
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Hijack()
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}
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// A ConnectionStater interface is used by a DNS Handler to access TLS connection state
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// when available.
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type ConnectionStater interface {
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ConnectionState() *tls.ConnectionState
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}
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type response struct {
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msg []byte
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closed bool // connection has been closed
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hijacked bool // connection has been hijacked by handler
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tsigStatus error
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tsigTimersOnly bool
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tsigStatus error
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tsigRequestMAC string
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tsigSecret map[string]string // the tsig secrets
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udp *net.UDPConn // i/o connection if UDP was used
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tcp net.Conn // i/o connection if TCP was used
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udpSession *SessionUDP // oob data to get egress interface right
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remoteAddr net.Addr // address of the client
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writer Writer // writer to output the raw DNS bits
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}
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// ServeMux is an DNS request multiplexer. It matches the
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// zone name of each incoming request against a list of
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// registered patterns add calls the handler for the pattern
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// that most closely matches the zone name. ServeMux is DNSSEC aware, meaning
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// that queries for the DS record are redirected to the parent zone (if that
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// is also registered), otherwise the child gets the query.
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// ServeMux is also safe for concurrent access from multiple goroutines.
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type ServeMux struct {
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z map[string]Handler
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m *sync.RWMutex
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}
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// NewServeMux allocates and returns a new ServeMux.
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func NewServeMux() *ServeMux { return &ServeMux{z: make(map[string]Handler), m: new(sync.RWMutex)} }
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// DefaultServeMux is the default ServeMux used by Serve.
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var DefaultServeMux = NewServeMux()
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// The HandlerFunc type is an adapter to allow the use of
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// ordinary functions as DNS handlers. If f is a function
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// with the appropriate signature, HandlerFunc(f) is a
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// Handler object that calls f.
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type HandlerFunc func(ResponseWriter, *Msg)
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// ServeDNS calls f(w, r).
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func (f HandlerFunc) ServeDNS(w ResponseWriter, r *Msg) {
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f(w, r)
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wg *sync.WaitGroup // for gracefull shutdown
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}
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// HandleFailed returns a HandlerFunc that returns SERVFAIL for every request it gets.
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@ -92,8 +103,6 @@ func HandleFailed(w ResponseWriter, r *Msg) {
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w.WriteMsg(m)
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}
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func failedHandler() Handler { return HandlerFunc(HandleFailed) }
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// ListenAndServe Starts a server on address and network specified Invoke handler
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// for incoming queries.
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func ListenAndServe(addr string, network string, handler Handler) error {
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@ -132,99 +141,6 @@ func ActivateAndServe(l net.Listener, p net.PacketConn, handler Handler) error {
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return server.ActivateAndServe()
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}
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func (mux *ServeMux) match(q string, t uint16) Handler {
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mux.m.RLock()
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defer mux.m.RUnlock()
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var handler Handler
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b := make([]byte, len(q)) // worst case, one label of length q
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off := 0
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end := false
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for {
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l := len(q[off:])
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for i := 0; i < l; i++ {
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b[i] = q[off+i]
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if b[i] >= 'A' && b[i] <= 'Z' {
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b[i] |= ('a' - 'A')
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}
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}
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if h, ok := mux.z[string(b[:l])]; ok { // causes garbage, might want to change the map key
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if t != TypeDS {
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return h
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}
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// Continue for DS to see if we have a parent too, if so delegeate to the parent
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handler = h
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}
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off, end = NextLabel(q, off)
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if end {
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break
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}
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}
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// Wildcard match, if we have found nothing try the root zone as a last resort.
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if h, ok := mux.z["."]; ok {
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return h
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}
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return handler
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}
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// Handle adds a handler to the ServeMux for pattern.
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func (mux *ServeMux) Handle(pattern string, handler Handler) {
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if pattern == "" {
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panic("dns: invalid pattern " + pattern)
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}
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mux.m.Lock()
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mux.z[Fqdn(pattern)] = handler
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mux.m.Unlock()
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}
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// HandleFunc adds a handler function to the ServeMux for pattern.
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func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
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mux.Handle(pattern, HandlerFunc(handler))
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}
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// HandleRemove deregistrars the handler specific for pattern from the ServeMux.
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func (mux *ServeMux) HandleRemove(pattern string) {
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if pattern == "" {
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panic("dns: invalid pattern " + pattern)
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}
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mux.m.Lock()
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delete(mux.z, Fqdn(pattern))
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mux.m.Unlock()
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}
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// ServeDNS dispatches the request to the handler whose
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// pattern most closely matches the request message. If DefaultServeMux
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// is used the correct thing for DS queries is done: a possible parent
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// is sought.
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// If no handler is found a standard SERVFAIL message is returned
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// If the request message does not have exactly one question in the
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// question section a SERVFAIL is returned, unlesss Unsafe is true.
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func (mux *ServeMux) ServeDNS(w ResponseWriter, request *Msg) {
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var h Handler
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if len(request.Question) < 1 { // allow more than one question
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h = failedHandler()
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} else {
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if h = mux.match(request.Question[0].Name, request.Question[0].Qtype); h == nil {
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h = failedHandler()
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}
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}
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h.ServeDNS(w, request)
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}
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// Handle registers the handler with the given pattern
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// in the DefaultServeMux. The documentation for
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// ServeMux explains how patterns are matched.
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func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) }
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// HandleRemove deregisters the handle with the given pattern
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// in the DefaultServeMux.
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func HandleRemove(pattern string) { DefaultServeMux.HandleRemove(pattern) }
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// HandleFunc registers the handler function with the given pattern
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// in the DefaultServeMux.
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func HandleFunc(pattern string, handler func(ResponseWriter, *Msg)) {
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DefaultServeMux.HandleFunc(pattern, handler)
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}
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// Writer writes raw DNS messages; each call to Write should send an entire message.
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type Writer interface {
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io.Writer
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@ -287,87 +203,170 @@ type Server struct {
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IdleTimeout func() time.Duration
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// Secret(s) for Tsig map[<zonename>]<base64 secret>. The zonename must be in canonical form (lowercase, fqdn, see RFC 4034 Section 6.2).
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TsigSecret map[string]string
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// Unsafe instructs the server to disregard any sanity checks and directly hand the message to
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// the handler. It will specifically not check if the query has the QR bit not set.
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Unsafe bool
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// If NotifyStartedFunc is set it is called once the server has started listening.
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NotifyStartedFunc func()
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// DecorateReader is optional, allows customization of the process that reads raw DNS messages.
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DecorateReader DecorateReader
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// DecorateWriter is optional, allows customization of the process that writes raw DNS messages.
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DecorateWriter DecorateWriter
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// Maximum number of TCP queries before we close the socket. Default is maxTCPQueries (unlimited if -1).
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MaxTCPQueries int
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// Whether to set the SO_REUSEPORT socket option, allowing multiple listeners to be bound to a single address.
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// It is only supported on go1.11+ and when using ListenAndServe.
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ReusePort bool
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// AcceptMsgFunc will check the incoming message and will reject it early in the process.
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// By default DefaultMsgAcceptFunc will be used.
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MsgAcceptFunc MsgAcceptFunc
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// UDP packet or TCP connection queue
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queue chan *response
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// Workers count
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workersCount int32
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// Shutdown handling
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lock sync.RWMutex
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started bool
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lock sync.RWMutex
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started bool
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shutdown chan struct{}
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conns map[net.Conn]struct{}
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// A pool for UDP message buffers.
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udpPool sync.Pool
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}
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func (srv *Server) isStarted() bool {
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srv.lock.RLock()
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started := srv.started
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srv.lock.RUnlock()
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return started
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}
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func (srv *Server) worker(w *response) {
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srv.serve(w)
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for {
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count := atomic.LoadInt32(&srv.workersCount)
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if count > maxIdleWorkersCount {
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return
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}
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if atomic.CompareAndSwapInt32(&srv.workersCount, count, count+1) {
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break
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}
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}
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defer atomic.AddInt32(&srv.workersCount, -1)
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inUse := false
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timeout := time.NewTimer(idleWorkerTimeout)
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defer timeout.Stop()
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LOOP:
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for {
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select {
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case w, ok := <-srv.queue:
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if !ok {
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break LOOP
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}
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inUse = true
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srv.serve(w)
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case <-timeout.C:
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if !inUse {
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break LOOP
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}
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inUse = false
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timeout.Reset(idleWorkerTimeout)
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}
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}
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}
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func (srv *Server) spawnWorker(w *response) {
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select {
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case srv.queue <- w:
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default:
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go srv.worker(w)
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}
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}
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func makeUDPBuffer(size int) func() interface{} {
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return func() interface{} {
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return make([]byte, size)
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}
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}
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func (srv *Server) init() {
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srv.queue = make(chan *response)
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srv.shutdown = make(chan struct{})
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srv.conns = make(map[net.Conn]struct{})
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if srv.UDPSize == 0 {
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srv.UDPSize = MinMsgSize
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}
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if srv.MsgAcceptFunc == nil {
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srv.MsgAcceptFunc = defaultMsgAcceptFunc
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}
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srv.udpPool.New = makeUDPBuffer(srv.UDPSize)
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}
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func unlockOnce(l sync.Locker) func() {
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var once sync.Once
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return func() { once.Do(l.Unlock) }
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}
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// ListenAndServe starts a nameserver on the configured address in *Server.
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func (srv *Server) ListenAndServe() error {
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unlock := unlockOnce(&srv.lock)
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srv.lock.Lock()
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defer srv.lock.Unlock()
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defer unlock()
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if srv.started {
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return &Error{err: "server already started"}
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}
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addr := srv.Addr
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if addr == "" {
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addr = ":domain"
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}
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if srv.UDPSize == 0 {
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srv.UDPSize = MinMsgSize
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}
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srv.init()
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defer close(srv.queue)
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switch srv.Net {
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case "tcp", "tcp4", "tcp6":
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a, err := net.ResolveTCPAddr(srv.Net, addr)
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if err != nil {
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return err
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}
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l, err := net.ListenTCP(srv.Net, a)
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l, err := listenTCP(srv.Net, addr, srv.ReusePort)
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if err != nil {
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return err
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}
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srv.Listener = l
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srv.started = true
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srv.lock.Unlock()
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err = srv.serveTCP(l)
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srv.lock.Lock() // to satisfy the defer at the top
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return err
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unlock()
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return srv.serveTCP(l)
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case "tcp-tls", "tcp4-tls", "tcp6-tls":
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network := "tcp"
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if srv.Net == "tcp4-tls" {
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network = "tcp4"
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} else if srv.Net == "tcp6-tls" {
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network = "tcp6"
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if srv.TLSConfig == nil || (len(srv.TLSConfig.Certificates) == 0 && srv.TLSConfig.GetCertificate == nil) {
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return errors.New("dns: neither Certificates nor GetCertificate set in Config")
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}
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l, err := tls.Listen(network, addr, srv.TLSConfig)
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network := strings.TrimSuffix(srv.Net, "-tls")
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l, err := listenTCP(network, addr, srv.ReusePort)
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if err != nil {
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return err
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}
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l = tls.NewListener(l, srv.TLSConfig)
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srv.Listener = l
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srv.started = true
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srv.lock.Unlock()
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err = srv.serveTCP(l)
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srv.lock.Lock() // to satisfy the defer at the top
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return err
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unlock()
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return srv.serveTCP(l)
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case "udp", "udp4", "udp6":
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a, err := net.ResolveUDPAddr(srv.Net, addr)
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l, err := listenUDP(srv.Net, addr, srv.ReusePort)
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if err != nil {
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return err
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}
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l, err := net.ListenUDP(srv.Net, a)
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if err != nil {
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return err
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}
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if e := setUDPSocketOptions(l); e != nil {
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u := l.(*net.UDPConn)
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if e := setUDPSocketOptions(u); e != nil {
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return e
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}
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srv.PacketConn = l
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srv.started = true
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srv.lock.Unlock()
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err = srv.serveUDP(l)
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srv.lock.Lock() // to satisfy the defer at the top
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return err
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unlock()
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return srv.serveUDP(u)
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}
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return &Error{err: "bad network"}
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}
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@ -375,17 +374,20 @@ func (srv *Server) ListenAndServe() error {
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// ActivateAndServe starts a nameserver with the PacketConn or Listener
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// configured in *Server. Its main use is to start a server from systemd.
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func (srv *Server) ActivateAndServe() error {
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unlock := unlockOnce(&srv.lock)
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srv.lock.Lock()
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defer srv.lock.Unlock()
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defer unlock()
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if srv.started {
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return &Error{err: "server already started"}
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}
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srv.init()
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defer close(srv.queue)
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pConn := srv.PacketConn
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l := srv.Listener
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if pConn != nil {
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if srv.UDPSize == 0 {
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srv.UDPSize = MinMsgSize
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}
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// Check PacketConn interface's type is valid and value
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// is not nil
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if t, ok := pConn.(*net.UDPConn); ok && t != nil {
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|
@ -393,18 +395,14 @@ func (srv *Server) ActivateAndServe() error {
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return e
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}
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srv.started = true
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srv.lock.Unlock()
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e := srv.serveUDP(t)
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srv.lock.Lock() // to satisfy the defer at the top
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return e
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unlock()
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return srv.serveUDP(t)
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}
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}
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if l != nil {
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srv.started = true
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srv.lock.Unlock()
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e := srv.serveTCP(l)
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srv.lock.Lock() // to satisfy the defer at the top
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return e
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unlock()
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return srv.serveTCP(l)
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}
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return &Error{err: "bad listeners"}
|
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}
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|
@ -412,23 +410,57 @@ func (srv *Server) ActivateAndServe() error {
|
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// Shutdown shuts down a server. After a call to Shutdown, ListenAndServe and
|
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// ActivateAndServe will return.
|
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func (srv *Server) Shutdown() error {
|
||||
return srv.ShutdownContext(context.Background())
|
||||
}
|
||||
|
||||
// ShutdownContext shuts down a server. After a call to ShutdownContext,
|
||||
// ListenAndServe and ActivateAndServe will return.
|
||||
//
|
||||
// A context.Context may be passed to limit how long to wait for connections
|
||||
// to terminate.
|
||||
func (srv *Server) ShutdownContext(ctx context.Context) error {
|
||||
srv.lock.Lock()
|
||||
if !srv.started {
|
||||
srv.lock.Unlock()
|
||||
return &Error{err: "server not started"}
|
||||
}
|
||||
|
||||
srv.started = false
|
||||
|
||||
if srv.PacketConn != nil {
|
||||
srv.PacketConn.SetReadDeadline(aLongTimeAgo) // Unblock reads
|
||||
}
|
||||
|
||||
if srv.Listener != nil {
|
||||
srv.Listener.Close()
|
||||
}
|
||||
|
||||
for rw := range srv.conns {
|
||||
rw.SetReadDeadline(aLongTimeAgo) // Unblock reads
|
||||
}
|
||||
|
||||
srv.lock.Unlock()
|
||||
|
||||
if testShutdownNotify != nil {
|
||||
testShutdownNotify.Broadcast()
|
||||
}
|
||||
|
||||
var ctxErr error
|
||||
select {
|
||||
case <-srv.shutdown:
|
||||
case <-ctx.Done():
|
||||
ctxErr = ctx.Err()
|
||||
}
|
||||
|
||||
if srv.PacketConn != nil {
|
||||
srv.PacketConn.Close()
|
||||
}
|
||||
if srv.Listener != nil {
|
||||
srv.Listener.Close()
|
||||
}
|
||||
return nil
|
||||
|
||||
return ctxErr
|
||||
}
|
||||
|
||||
var testShutdownNotify *sync.Cond
|
||||
|
||||
// getReadTimeout is a helper func to use system timeout if server did not intend to change it.
|
||||
func (srv *Server) getReadTimeout() time.Duration {
|
||||
rtimeout := dnsTimeout
|
||||
|
@ -439,7 +471,6 @@ func (srv *Server) getReadTimeout() time.Duration {
|
|||
}
|
||||
|
||||
// serveTCP starts a TCP listener for the server.
|
||||
// Each request is handled in a separate goroutine.
|
||||
func (srv *Server) serveTCP(l net.Listener) error {
|
||||
defer l.Close()
|
||||
|
||||
|
@ -447,44 +478,39 @@ func (srv *Server) serveTCP(l net.Listener) error {
|
|||
srv.NotifyStartedFunc()
|
||||
}
|
||||
|
||||
reader := Reader(&defaultReader{srv})
|
||||
if srv.DecorateReader != nil {
|
||||
reader = srv.DecorateReader(reader)
|
||||
}
|
||||
var wg sync.WaitGroup
|
||||
defer func() {
|
||||
wg.Wait()
|
||||
close(srv.shutdown)
|
||||
}()
|
||||
|
||||
handler := srv.Handler
|
||||
if handler == nil {
|
||||
handler = DefaultServeMux
|
||||
}
|
||||
rtimeout := srv.getReadTimeout()
|
||||
// deadline is not used here
|
||||
for {
|
||||
for srv.isStarted() {
|
||||
rw, err := l.Accept()
|
||||
srv.lock.RLock()
|
||||
if !srv.started {
|
||||
srv.lock.RUnlock()
|
||||
return nil
|
||||
}
|
||||
srv.lock.RUnlock()
|
||||
if err != nil {
|
||||
if !srv.isStarted() {
|
||||
return nil
|
||||
}
|
||||
if neterr, ok := err.(net.Error); ok && neterr.Temporary() {
|
||||
continue
|
||||
}
|
||||
return err
|
||||
}
|
||||
go func() {
|
||||
m, err := reader.ReadTCP(rw, rtimeout)
|
||||
if err != nil {
|
||||
rw.Close()
|
||||
return
|
||||
}
|
||||
srv.serve(rw.RemoteAddr(), handler, m, nil, nil, rw)
|
||||
}()
|
||||
srv.lock.Lock()
|
||||
// Track the connection to allow unblocking reads on shutdown.
|
||||
srv.conns[rw] = struct{}{}
|
||||
srv.lock.Unlock()
|
||||
wg.Add(1)
|
||||
srv.spawnWorker(&response{
|
||||
tsigSecret: srv.TsigSecret,
|
||||
tcp: rw,
|
||||
wg: &wg,
|
||||
})
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// serveUDP starts a UDP listener for the server.
|
||||
// Each request is handled in a separate goroutine.
|
||||
func (srv *Server) serveUDP(l *net.UDPConn) error {
|
||||
defer l.Close()
|
||||
|
||||
|
@ -497,107 +523,182 @@ func (srv *Server) serveUDP(l *net.UDPConn) error {
|
|||
reader = srv.DecorateReader(reader)
|
||||
}
|
||||
|
||||
handler := srv.Handler
|
||||
if handler == nil {
|
||||
handler = DefaultServeMux
|
||||
}
|
||||
var wg sync.WaitGroup
|
||||
defer func() {
|
||||
wg.Wait()
|
||||
close(srv.shutdown)
|
||||
}()
|
||||
|
||||
rtimeout := srv.getReadTimeout()
|
||||
// deadline is not used here
|
||||
for {
|
||||
for srv.isStarted() {
|
||||
m, s, err := reader.ReadUDP(l, rtimeout)
|
||||
srv.lock.RLock()
|
||||
if !srv.started {
|
||||
srv.lock.RUnlock()
|
||||
return nil
|
||||
}
|
||||
srv.lock.RUnlock()
|
||||
if err != nil {
|
||||
if !srv.isStarted() {
|
||||
return nil
|
||||
}
|
||||
if netErr, ok := err.(net.Error); ok && netErr.Temporary() {
|
||||
continue
|
||||
}
|
||||
return err
|
||||
}
|
||||
if len(m) < headerSize {
|
||||
if cap(m) == srv.UDPSize {
|
||||
srv.udpPool.Put(m[:srv.UDPSize])
|
||||
}
|
||||
continue
|
||||
}
|
||||
go srv.serve(s.RemoteAddr(), handler, m, l, s, nil)
|
||||
wg.Add(1)
|
||||
srv.spawnWorker(&response{
|
||||
msg: m,
|
||||
tsigSecret: srv.TsigSecret,
|
||||
udp: l,
|
||||
udpSession: s,
|
||||
wg: &wg,
|
||||
})
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Serve a new connection.
|
||||
func (srv *Server) serve(a net.Addr, h Handler, m []byte, u *net.UDPConn, s *SessionUDP, t net.Conn) {
|
||||
w := &response{tsigSecret: srv.TsigSecret, udp: u, tcp: t, remoteAddr: a, udpSession: s}
|
||||
func (srv *Server) serve(w *response) {
|
||||
if srv.DecorateWriter != nil {
|
||||
w.writer = srv.DecorateWriter(w)
|
||||
} else {
|
||||
w.writer = w
|
||||
}
|
||||
|
||||
q := 0 // counter for the amount of TCP queries we get
|
||||
if w.udp != nil {
|
||||
// serve UDP
|
||||
srv.serveDNS(w)
|
||||
|
||||
w.wg.Done()
|
||||
return
|
||||
}
|
||||
|
||||
defer func() {
|
||||
if !w.hijacked {
|
||||
w.Close()
|
||||
}
|
||||
|
||||
srv.lock.Lock()
|
||||
delete(srv.conns, w.tcp)
|
||||
srv.lock.Unlock()
|
||||
|
||||
w.wg.Done()
|
||||
}()
|
||||
|
||||
reader := Reader(&defaultReader{srv})
|
||||
if srv.DecorateReader != nil {
|
||||
reader = srv.DecorateReader(reader)
|
||||
}
|
||||
Redo:
|
||||
req := new(Msg)
|
||||
err := req.Unpack(m)
|
||||
if err != nil { // Send a FormatError back
|
||||
x := new(Msg)
|
||||
x.SetRcodeFormatError(req)
|
||||
w.WriteMsg(x)
|
||||
goto Exit
|
||||
|
||||
idleTimeout := tcpIdleTimeout
|
||||
if srv.IdleTimeout != nil {
|
||||
idleTimeout = srv.IdleTimeout()
|
||||
}
|
||||
if !srv.Unsafe && req.Response {
|
||||
goto Exit
|
||||
|
||||
timeout := srv.getReadTimeout()
|
||||
|
||||
limit := srv.MaxTCPQueries
|
||||
if limit == 0 {
|
||||
limit = maxTCPQueries
|
||||
}
|
||||
|
||||
for q := 0; (q < limit || limit == -1) && srv.isStarted(); q++ {
|
||||
var err error
|
||||
w.msg, err = reader.ReadTCP(w.tcp, timeout)
|
||||
if err != nil {
|
||||
// TODO(tmthrgd): handle error
|
||||
break
|
||||
}
|
||||
srv.serveDNS(w)
|
||||
if w.tcp == nil {
|
||||
break // Close() was called
|
||||
}
|
||||
if w.hijacked {
|
||||
break // client will call Close() themselves
|
||||
}
|
||||
// The first read uses the read timeout, the rest use the
|
||||
// idle timeout.
|
||||
timeout = idleTimeout
|
||||
}
|
||||
}
|
||||
|
||||
func (srv *Server) disposeBuffer(w *response) {
|
||||
if w.udp != nil && cap(w.msg) == srv.UDPSize {
|
||||
srv.udpPool.Put(w.msg[:srv.UDPSize])
|
||||
}
|
||||
w.msg = nil
|
||||
}
|
||||
|
||||
func (srv *Server) serveDNS(w *response) {
|
||||
dh, off, err := unpackMsgHdr(w.msg, 0)
|
||||
if err != nil {
|
||||
// Let client hang, they are sending crap; any reply can be used to amplify.
|
||||
return
|
||||
}
|
||||
|
||||
req := new(Msg)
|
||||
req.setHdr(dh)
|
||||
|
||||
switch srv.MsgAcceptFunc(dh) {
|
||||
case MsgAccept:
|
||||
case MsgIgnore:
|
||||
return
|
||||
case MsgReject:
|
||||
req.SetRcodeFormatError(req)
|
||||
// Are we allowed to delete any OPT records here?
|
||||
req.Ns, req.Answer, req.Extra = nil, nil, nil
|
||||
|
||||
w.WriteMsg(req)
|
||||
srv.disposeBuffer(w)
|
||||
return
|
||||
}
|
||||
|
||||
if err := req.unpack(dh, w.msg, off); err != nil {
|
||||
req.SetRcodeFormatError(req)
|
||||
req.Ns, req.Answer, req.Extra = nil, nil, nil
|
||||
|
||||
w.WriteMsg(req)
|
||||
srv.disposeBuffer(w)
|
||||
return
|
||||
}
|
||||
|
||||
w.tsigStatus = nil
|
||||
if w.tsigSecret != nil {
|
||||
if t := req.IsTsig(); t != nil {
|
||||
secret := t.Hdr.Name
|
||||
if _, ok := w.tsigSecret[secret]; !ok {
|
||||
w.tsigStatus = ErrKeyAlg
|
||||
if secret, ok := w.tsigSecret[t.Hdr.Name]; ok {
|
||||
w.tsigStatus = TsigVerify(w.msg, secret, "", false)
|
||||
} else {
|
||||
w.tsigStatus = ErrSecret
|
||||
}
|
||||
w.tsigStatus = TsigVerify(m, w.tsigSecret[secret], "", false)
|
||||
w.tsigTimersOnly = false
|
||||
w.tsigRequestMAC = req.Extra[len(req.Extra)-1].(*TSIG).MAC
|
||||
}
|
||||
}
|
||||
h.ServeDNS(w, req) // Writes back to the client
|
||||
|
||||
Exit:
|
||||
if w.tcp == nil {
|
||||
return
|
||||
}
|
||||
// TODO(miek): make this number configurable?
|
||||
if q > maxTCPQueries { // close socket after this many queries
|
||||
w.Close()
|
||||
return
|
||||
srv.disposeBuffer(w)
|
||||
|
||||
handler := srv.Handler
|
||||
if handler == nil {
|
||||
handler = DefaultServeMux
|
||||
}
|
||||
|
||||
if w.hijacked {
|
||||
return // client calls Close()
|
||||
}
|
||||
if u != nil { // UDP, "close" and return
|
||||
w.Close()
|
||||
return
|
||||
}
|
||||
idleTimeout := tcpIdleTimeout
|
||||
if srv.IdleTimeout != nil {
|
||||
idleTimeout = srv.IdleTimeout()
|
||||
}
|
||||
m, err = reader.ReadTCP(w.tcp, idleTimeout)
|
||||
if err == nil {
|
||||
q++
|
||||
goto Redo
|
||||
}
|
||||
w.Close()
|
||||
return
|
||||
handler.ServeDNS(w, req) // Writes back to the client
|
||||
}
|
||||
|
||||
func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error) {
|
||||
conn.SetReadDeadline(time.Now().Add(timeout))
|
||||
// If we race with ShutdownContext, the read deadline may
|
||||
// have been set in the distant past to unblock the read
|
||||
// below. We must not override it, otherwise we may block
|
||||
// ShutdownContext.
|
||||
srv.lock.RLock()
|
||||
if srv.started {
|
||||
conn.SetReadDeadline(time.Now().Add(timeout))
|
||||
}
|
||||
srv.lock.RUnlock()
|
||||
|
||||
l := make([]byte, 2)
|
||||
n, err := conn.Read(l)
|
||||
if err != nil || n != 2 {
|
||||
|
@ -632,10 +733,17 @@ func (srv *Server) readTCP(conn net.Conn, timeout time.Duration) ([]byte, error)
|
|||
}
|
||||
|
||||
func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *SessionUDP, error) {
|
||||
conn.SetReadDeadline(time.Now().Add(timeout))
|
||||
m := make([]byte, srv.UDPSize)
|
||||
srv.lock.RLock()
|
||||
if srv.started {
|
||||
// See the comment in readTCP above.
|
||||
conn.SetReadDeadline(time.Now().Add(timeout))
|
||||
}
|
||||
srv.lock.RUnlock()
|
||||
|
||||
m := srv.udpPool.Get().([]byte)
|
||||
n, s, err := ReadFromSessionUDP(conn, m)
|
||||
if err != nil {
|
||||
srv.udpPool.Put(m)
|
||||
return nil, nil, err
|
||||
}
|
||||
m = m[:n]
|
||||
|
@ -644,6 +752,10 @@ func (srv *Server) readUDP(conn *net.UDPConn, timeout time.Duration) ([]byte, *S
|
|||
|
||||
// WriteMsg implements the ResponseWriter.WriteMsg method.
|
||||
func (w *response) WriteMsg(m *Msg) (err error) {
|
||||
if w.closed {
|
||||
return &Error{err: "WriteMsg called after Close"}
|
||||
}
|
||||
|
||||
var data []byte
|
||||
if w.tsigSecret != nil { // if no secrets, dont check for the tsig (which is a longer check)
|
||||
if t := m.IsTsig(); t != nil {
|
||||
|
@ -665,6 +777,10 @@ func (w *response) WriteMsg(m *Msg) (err error) {
|
|||
|
||||
// Write implements the ResponseWriter.Write method.
|
||||
func (w *response) Write(m []byte) (int, error) {
|
||||
if w.closed {
|
||||
return 0, &Error{err: "Write called after Close"}
|
||||
}
|
||||
|
||||
switch {
|
||||
case w.udp != nil:
|
||||
n, err := WriteToSessionUDP(w.udp, m, w.udpSession)
|
||||
|
@ -683,20 +799,34 @@ func (w *response) Write(m []byte) (int, error) {
|
|||
|
||||
n, err := io.Copy(w.tcp, bytes.NewReader(m))
|
||||
return int(n), err
|
||||
default:
|
||||
panic("dns: internal error: udp and tcp both nil")
|
||||
}
|
||||
panic("not reached")
|
||||
}
|
||||
|
||||
// LocalAddr implements the ResponseWriter.LocalAddr method.
|
||||
func (w *response) LocalAddr() net.Addr {
|
||||
if w.tcp != nil {
|
||||
switch {
|
||||
case w.udp != nil:
|
||||
return w.udp.LocalAddr()
|
||||
case w.tcp != nil:
|
||||
return w.tcp.LocalAddr()
|
||||
default:
|
||||
panic("dns: internal error: udp and tcp both nil")
|
||||
}
|
||||
return w.udp.LocalAddr()
|
||||
}
|
||||
|
||||
// RemoteAddr implements the ResponseWriter.RemoteAddr method.
|
||||
func (w *response) RemoteAddr() net.Addr { return w.remoteAddr }
|
||||
func (w *response) RemoteAddr() net.Addr {
|
||||
switch {
|
||||
case w.udpSession != nil:
|
||||
return w.udpSession.RemoteAddr()
|
||||
case w.tcp != nil:
|
||||
return w.tcp.RemoteAddr()
|
||||
default:
|
||||
panic("dns: internal error: udpSession and tcp both nil")
|
||||
}
|
||||
}
|
||||
|
||||
// TsigStatus implements the ResponseWriter.TsigStatus method.
|
||||
func (w *response) TsigStatus() error { return w.tsigStatus }
|
||||
|
@ -709,11 +839,30 @@ func (w *response) Hijack() { w.hijacked = true }
|
|||
|
||||
// Close implements the ResponseWriter.Close method
|
||||
func (w *response) Close() error {
|
||||
// Can't close the udp conn, as that is actually the listener.
|
||||
if w.tcp != nil {
|
||||
e := w.tcp.Close()
|
||||
w.tcp = nil
|
||||
return e
|
||||
if w.closed {
|
||||
return &Error{err: "connection already closed"}
|
||||
}
|
||||
w.closed = true
|
||||
|
||||
switch {
|
||||
case w.udp != nil:
|
||||
// Can't close the udp conn, as that is actually the listener.
|
||||
return nil
|
||||
case w.tcp != nil:
|
||||
return w.tcp.Close()
|
||||
default:
|
||||
panic("dns: internal error: udp and tcp both nil")
|
||||
}
|
||||
}
|
||||
|
||||
// ConnectionState() implements the ConnectionStater.ConnectionState() interface.
|
||||
func (w *response) ConnectionState() *tls.ConnectionState {
|
||||
type tlsConnectionStater interface {
|
||||
ConnectionState() tls.ConnectionState
|
||||
}
|
||||
if v, ok := w.tcp.(tlsConnectionStater); ok {
|
||||
t := v.ConnectionState()
|
||||
return &t
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue