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Fix panic when parsing resolv.conf

This commit is contained in:
Ludovic Fernandez 2018-03-02 10:46:04 +01:00 committed by Traefiker Bot
parent f149b56063
commit 9ae808aac4
316 changed files with 37454 additions and 13195 deletions

85
vendor/github.com/miekg/dns/udp.go generated vendored
View file

@ -1,10 +1,12 @@
// +build !windows,!plan9
// +build !windows
package dns
import (
"net"
"syscall"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
)
// SessionUDP holds the remote address and the associated
@ -17,29 +19,6 @@ type SessionUDP struct {
// RemoteAddr returns the remote network address.
func (s *SessionUDP) RemoteAddr() net.Addr { return s.raddr }
// setUDPSocketOptions sets the UDP socket options.
// This function is implemented on a per platform basis. See udp_*.go for more details
func setUDPSocketOptions(conn *net.UDPConn) error {
sa, err := getUDPSocketName(conn)
if err != nil {
return err
}
switch sa.(type) {
case *syscall.SockaddrInet6:
v6only, err := getUDPSocketOptions6Only(conn)
if err != nil {
return err
}
setUDPSocketOptions6(conn)
if !v6only {
setUDPSocketOptions4(conn)
}
case *syscall.SockaddrInet4:
setUDPSocketOptions4(conn)
}
return nil
}
// ReadFromSessionUDP acts just like net.UDPConn.ReadFrom(), but returns a session object instead of a
// net.UDPAddr.
func ReadFromSessionUDP(conn *net.UDPConn, b []byte) (int, *SessionUDP, error) {
@ -51,8 +30,60 @@ func ReadFromSessionUDP(conn *net.UDPConn, b []byte) (int, *SessionUDP, error) {
return n, &SessionUDP{raddr, oob[:oobn]}, err
}
// WriteToSessionUDP acts just like net.UDPConn.WritetTo(), but uses a *SessionUDP instead of a net.Addr.
// WriteToSessionUDP acts just like net.UDPConn.WriteTo(), but uses a *SessionUDP instead of a net.Addr.
func WriteToSessionUDP(conn *net.UDPConn, b []byte, session *SessionUDP) (int, error) {
n, _, err := conn.WriteMsgUDP(b, session.context, session.raddr)
oob := correctSource(session.context)
n, _, err := conn.WriteMsgUDP(b, oob, session.raddr)
return n, err
}
func setUDPSocketOptions(conn *net.UDPConn) error {
// Try setting the flags for both families and ignore the errors unless they
// both error.
err6 := ipv6.NewPacketConn(conn).SetControlMessage(ipv6.FlagDst|ipv6.FlagInterface, true)
err4 := ipv4.NewPacketConn(conn).SetControlMessage(ipv4.FlagDst|ipv4.FlagInterface, true)
if err6 != nil && err4 != nil {
return err4
}
return nil
}
// parseDstFromOOB takes oob data and returns the destination IP.
func parseDstFromOOB(oob []byte) net.IP {
// Start with IPv6 and then fallback to IPv4
// TODO(fastest963): Figure out a way to prefer one or the other. Looking at
// the lvl of the header for a 0 or 41 isn't cross-platform.
var dst net.IP
cm6 := new(ipv6.ControlMessage)
if cm6.Parse(oob) == nil {
dst = cm6.Dst
}
if dst == nil {
cm4 := new(ipv4.ControlMessage)
if cm4.Parse(oob) == nil {
dst = cm4.Dst
}
}
return dst
}
// correctSource takes oob data and returns new oob data with the Src equal to the Dst
func correctSource(oob []byte) []byte {
dst := parseDstFromOOB(oob)
if dst == nil {
return nil
}
// If the dst is definitely an IPv6, then use ipv6's ControlMessage to
// respond otherwise use ipv4's because ipv6's marshal ignores ipv4
// addresses.
if dst.To4() == nil {
cm := new(ipv6.ControlMessage)
cm.Src = dst
oob = cm.Marshal()
} else {
cm := new(ipv4.ControlMessage)
cm.Src = dst
oob = cm.Marshal()
}
return oob
}