fix: update lego.
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169 changed files with 12224 additions and 605 deletions
133
vendor/go.uber.org/ratelimit/internal/clock/clock.go
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vendor/go.uber.org/ratelimit/internal/clock/clock.go
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// Copyright (c) 2016 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package clock
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// Forked from github.com/andres-erbsen/clock to isolate a missing nap.
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import (
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"container/heap"
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"sync"
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"time"
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)
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// Mock represents a mock clock that only moves forward programmically.
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// It can be preferable to a real-time clock when testing time-based functionality.
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type Mock struct {
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sync.Mutex
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now time.Time // current time
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timers Timers // timers
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}
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// NewMock returns an instance of a mock clock.
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// The current time of the mock clock on initialization is the Unix epoch.
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func NewMock() *Mock {
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return &Mock{now: time.Unix(0, 0)}
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}
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// Add moves the current time of the mock clock forward by the duration.
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// This should only be called from a single goroutine at a time.
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func (m *Mock) Add(d time.Duration) {
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m.Lock()
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// Calculate the final time.
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end := m.now.Add(d)
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for len(m.timers) > 0 && m.now.Before(end) {
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t := heap.Pop(&m.timers).(*Timer)
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m.now = t.next
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m.Unlock()
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t.Tick()
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m.Lock()
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}
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m.Unlock()
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// Give a small buffer to make sure the other goroutines get handled.
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nap()
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}
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// Timer produces a timer that will emit a time some duration after now.
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func (m *Mock) Timer(d time.Duration) *Timer {
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ch := make(chan time.Time)
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t := &Timer{
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C: ch,
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c: ch,
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mock: m,
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next: m.now.Add(d),
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}
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m.addTimer(t)
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return t
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}
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func (m *Mock) addTimer(t *Timer) {
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m.Lock()
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defer m.Unlock()
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heap.Push(&m.timers, t)
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}
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// After produces a channel that will emit the time after a duration passes.
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func (m *Mock) After(d time.Duration) <-chan time.Time {
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return m.Timer(d).C
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}
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// AfterFunc waits for the duration to elapse and then executes a function.
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// A Timer is returned that can be stopped.
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func (m *Mock) AfterFunc(d time.Duration, f func()) *Timer {
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t := m.Timer(d)
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go func() {
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<-t.c
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f()
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}()
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nap()
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return t
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}
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// Now returns the current wall time on the mock clock.
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func (m *Mock) Now() time.Time {
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m.Lock()
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defer m.Unlock()
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return m.now
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}
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// Sleep pauses the goroutine for the given duration on the mock clock.
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// The clock must be moved forward in a separate goroutine.
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func (m *Mock) Sleep(d time.Duration) {
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<-m.After(d)
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}
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// Timer represents a single event.
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type Timer struct {
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C <-chan time.Time
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c chan time.Time
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next time.Time // next tick time
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mock *Mock // mock clock
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}
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func (t *Timer) Next() time.Time { return t.next }
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func (t *Timer) Tick() {
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select {
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case t.c <- t.next:
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default:
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}
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nap()
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}
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// Sleep momentarily so that other goroutines can process.
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func nap() { time.Sleep(1 * time.Millisecond) }
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