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Bump kubernetes/client-go

This commit is contained in:
Kim Min 2018-02-14 16:56:04 +08:00 committed by Traefiker Bot
parent 029fa83690
commit 83a92596c3
901 changed files with 169303 additions and 306433 deletions

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@ -2,7 +2,7 @@
// Licensed under the LGPLv3 with static-linking exception.
// See LICENCE file for details.
// The ratelimit package provides an efficient token bucket implementation
// Package ratelimit provides an efficient token bucket implementation
// that can be used to limit the rate of arbitrary things.
// See http://en.wikipedia.org/wiki/Token_bucket.
package ratelimit
@ -14,23 +14,62 @@ import (
"time"
)
// The algorithm that this implementation uses does computational work
// only when tokens are removed from the bucket, and that work completes
// in short, bounded-constant time (Bucket.Wait benchmarks at 175ns on
// my laptop).
//
// Time is measured in equal measured ticks, a given interval
// (fillInterval) apart. On each tick a number of tokens (quantum) are
// added to the bucket.
//
// When any of the methods are called the bucket updates the number of
// tokens that are in the bucket, and it records the current tick
// number too. Note that it doesn't record the current time - by
// keeping things in units of whole ticks, it's easy to dish out tokens
// at exactly the right intervals as measured from the start time.
//
// This allows us to calculate the number of tokens that will be
// available at some time in the future with a few simple arithmetic
// operations.
//
// The main reason for being able to transfer multiple tokens on each tick
// is so that we can represent rates greater than 1e9 (the resolution of the Go
// time package) tokens per second, but it's also useful because
// it means we can easily represent situations like "a person gets
// five tokens an hour, replenished on the hour".
// Bucket represents a token bucket that fills at a predetermined rate.
// Methods on Bucket may be called concurrently.
type Bucket struct {
startTime time.Time
capacity int64
quantum int64
clock Clock
// startTime holds the moment when the bucket was
// first created and ticks began.
startTime time.Time
// capacity holds the overall capacity of the bucket.
capacity int64
// quantum holds how many tokens are added on
// each tick.
quantum int64
// fillInterval holds the interval between each tick.
fillInterval time.Duration
// The mutex guards the fields following it.
// mu guards the fields below it.
mu sync.Mutex
// avail holds the number of available tokens
// in the bucket, as of availTick ticks from startTime.
// availableTokens holds the number of available
// tokens as of the associated latestTick.
// It will be negative when there are consumers
// waiting for tokens.
avail int64
availTick int64
availableTokens int64
// latestTick holds the latest tick for which
// we know the number of tokens in the bucket.
latestTick int64
}
// NewBucket returns a new token bucket that fills at the
@ -38,7 +77,13 @@ type Bucket struct {
// maximum capacity. Both arguments must be
// positive. The bucket is initially full.
func NewBucket(fillInterval time.Duration, capacity int64) *Bucket {
return NewBucketWithQuantum(fillInterval, capacity, 1)
return NewBucketWithClock(fillInterval, capacity, nil)
}
// NewBucketWithClock is identical to NewBucket but injects a testable clock
// interface.
func NewBucketWithClock(fillInterval time.Duration, capacity int64, clock Clock) *Bucket {
return NewBucketWithQuantumAndClock(fillInterval, capacity, 1, clock)
}
// rateMargin specifes the allowed variance of actual
@ -51,12 +96,22 @@ const rateMargin = 0.01
// at high rates, the actual rate may be up to 1% different from the
// specified rate.
func NewBucketWithRate(rate float64, capacity int64) *Bucket {
return NewBucketWithRateAndClock(rate, capacity, nil)
}
// NewBucketWithRateAndClock is identical to NewBucketWithRate but injects a
// testable clock interface.
func NewBucketWithRateAndClock(rate float64, capacity int64, clock Clock) *Bucket {
// Use the same bucket each time through the loop
// to save allocations.
tb := NewBucketWithQuantumAndClock(1, capacity, 1, clock)
for quantum := int64(1); quantum < 1<<50; quantum = nextQuantum(quantum) {
fillInterval := time.Duration(1e9 * float64(quantum) / rate)
if fillInterval <= 0 {
continue
}
tb := NewBucketWithQuantum(fillInterval, capacity, quantum)
tb.fillInterval = fillInterval
tb.quantum = quantum
if diff := math.Abs(tb.Rate() - rate); diff/rate <= rateMargin {
return tb
}
@ -79,6 +134,16 @@ func nextQuantum(q int64) int64 {
// the specification of the quantum size - quantum tokens
// are added every fillInterval.
func NewBucketWithQuantum(fillInterval time.Duration, capacity, quantum int64) *Bucket {
return NewBucketWithQuantumAndClock(fillInterval, capacity, quantum, nil)
}
// NewBucketWithQuantumAndClock is like NewBucketWithQuantum, but
// also has a clock argument that allows clients to fake the passing
// of time. If clock is nil, the system clock will be used.
func NewBucketWithQuantumAndClock(fillInterval time.Duration, capacity, quantum int64, clock Clock) *Bucket {
if clock == nil {
clock = realClock{}
}
if fillInterval <= 0 {
panic("token bucket fill interval is not > 0")
}
@ -89,11 +154,13 @@ func NewBucketWithQuantum(fillInterval time.Duration, capacity, quantum int64) *
panic("token bucket quantum is not > 0")
}
return &Bucket{
startTime: time.Now(),
capacity: capacity,
quantum: quantum,
avail: capacity,
fillInterval: fillInterval,
clock: clock,
startTime: clock.Now(),
latestTick: 0,
fillInterval: fillInterval,
capacity: capacity,
quantum: quantum,
availableTokens: capacity,
}
}
@ -101,7 +168,7 @@ func NewBucketWithQuantum(fillInterval time.Duration, capacity, quantum int64) *
// available.
func (tb *Bucket) Wait(count int64) {
if d := tb.Take(count); d > 0 {
time.Sleep(d)
tb.clock.Sleep(d)
}
}
@ -113,7 +180,7 @@ func (tb *Bucket) Wait(count int64) {
func (tb *Bucket) WaitMaxDuration(count int64, maxWait time.Duration) bool {
d, ok := tb.TakeMaxDuration(count, maxWait)
if d > 0 {
time.Sleep(d)
tb.clock.Sleep(d)
}
return ok
}
@ -127,7 +194,9 @@ const infinityDuration time.Duration = 0x7fffffffffffffff
// Note that if the request is irrevocable - there is no way to return
// tokens to the bucket once this method commits us to taking them.
func (tb *Bucket) Take(count int64) time.Duration {
d, _ := tb.take(time.Now(), count, infinityDuration)
tb.mu.Lock()
defer tb.mu.Unlock()
d, _ := tb.take(tb.clock.Now(), count, infinityDuration)
return d
}
@ -141,14 +210,18 @@ func (tb *Bucket) Take(count int64) time.Duration {
// wait until the tokens are actually available, and reports
// true.
func (tb *Bucket) TakeMaxDuration(count int64, maxWait time.Duration) (time.Duration, bool) {
return tb.take(time.Now(), count, maxWait)
tb.mu.Lock()
defer tb.mu.Unlock()
return tb.take(tb.clock.Now(), count, maxWait)
}
// TakeAvailable takes up to count immediately available tokens from the
// bucket. It returns the number of tokens removed, or zero if there are
// no available tokens. It does not block.
func (tb *Bucket) TakeAvailable(count int64) int64 {
return tb.takeAvailable(time.Now(), count)
tb.mu.Lock()
defer tb.mu.Unlock()
return tb.takeAvailable(tb.clock.Now(), count)
}
// takeAvailable is the internal version of TakeAvailable - it takes the
@ -157,17 +230,14 @@ func (tb *Bucket) takeAvailable(now time.Time, count int64) int64 {
if count <= 0 {
return 0
}
tb.mu.Lock()
defer tb.mu.Unlock()
tb.adjust(now)
if tb.avail <= 0 {
tb.adjustavailableTokens(tb.currentTick(now))
if tb.availableTokens <= 0 {
return 0
}
if count > tb.avail {
count = tb.avail
if count > tb.availableTokens {
count = tb.availableTokens
}
tb.avail -= count
tb.availableTokens -= count
return count
}
@ -178,7 +248,7 @@ func (tb *Bucket) takeAvailable(now time.Time, count int64) int64 {
// tokens could have changed in the meantime. This method is intended
// primarily for metrics reporting and debugging.
func (tb *Bucket) Available() int64 {
return tb.available(time.Now())
return tb.available(tb.clock.Now())
}
// available is the internal version of available - it takes the current time as
@ -186,8 +256,8 @@ func (tb *Bucket) Available() int64 {
func (tb *Bucket) available(now time.Time) int64 {
tb.mu.Lock()
defer tb.mu.Unlock()
tb.adjust(now)
return tb.avail
tb.adjustavailableTokens(tb.currentTick(now))
return tb.availableTokens
}
// Capacity returns the capacity that the bucket was created with.
@ -206,40 +276,69 @@ func (tb *Bucket) take(now time.Time, count int64, maxWait time.Duration) (time.
if count <= 0 {
return 0, true
}
tb.mu.Lock()
defer tb.mu.Unlock()
currentTick := tb.adjust(now)
avail := tb.avail - count
tick := tb.currentTick(now)
tb.adjustavailableTokens(tick)
avail := tb.availableTokens - count
if avail >= 0 {
tb.avail = avail
tb.availableTokens = avail
return 0, true
}
// Round up the missing tokens to the nearest multiple
// of quantum - the tokens won't be available until
// that tick.
endTick := currentTick + (-avail+tb.quantum-1)/tb.quantum
// endTick holds the tick when all the requested tokens will
// become available.
endTick := tick + (-avail+tb.quantum-1)/tb.quantum
endTime := tb.startTime.Add(time.Duration(endTick) * tb.fillInterval)
waitTime := endTime.Sub(now)
if waitTime > maxWait {
return 0, false
}
tb.avail = avail
tb.availableTokens = avail
return waitTime, true
}
// adjust adjusts the current bucket capacity based on the current time.
// It returns the current tick.
func (tb *Bucket) adjust(now time.Time) (currentTick int64) {
currentTick = int64(now.Sub(tb.startTime) / tb.fillInterval)
// currentTick returns the current time tick, measured
// from tb.startTime.
func (tb *Bucket) currentTick(now time.Time) int64 {
return int64(now.Sub(tb.startTime) / tb.fillInterval)
}
if tb.avail >= tb.capacity {
// adjustavailableTokens adjusts the current number of tokens
// available in the bucket at the given time, which must
// be in the future (positive) with respect to tb.latestTick.
func (tb *Bucket) adjustavailableTokens(tick int64) {
if tb.availableTokens >= tb.capacity {
return
}
tb.avail += (currentTick - tb.availTick) * tb.quantum
if tb.avail > tb.capacity {
tb.avail = tb.capacity
tb.availableTokens += (tick - tb.latestTick) * tb.quantum
if tb.availableTokens > tb.capacity {
tb.availableTokens = tb.capacity
}
tb.availTick = currentTick
tb.latestTick = tick
return
}
// Clock represents the passage of time in a way that
// can be faked out for tests.
type Clock interface {
// Now returns the current time.
Now() time.Time
// Sleep sleeps for at least the given duration.
Sleep(d time.Duration)
}
// realClock implements Clock in terms of standard time functions.
type realClock struct{}
// Now implements Clock.Now by calling time.Now.
func (realClock) Now() time.Time {
return time.Now()
}
// Now implements Clock.Sleep by calling time.Sleep.
func (realClock) Sleep(d time.Duration) {
time.Sleep(d)
}