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Opentracing support

This commit is contained in:
Michael 2018-01-10 17:48:04 +01:00 committed by Traefiker
parent 8394549857
commit 30ffba78e6
272 changed files with 44352 additions and 63 deletions

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vendor/github.com/eapache/go-resiliency/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2014 Evan Huus
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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// Package breaker implements the circuit-breaker resiliency pattern for Go.
package breaker
import (
"errors"
"sync"
"sync/atomic"
"time"
)
// ErrBreakerOpen is the error returned from Run() when the function is not executed
// because the breaker is currently open.
var ErrBreakerOpen = errors.New("circuit breaker is open")
const (
closed uint32 = iota
open
halfOpen
)
// Breaker implements the circuit-breaker resiliency pattern
type Breaker struct {
errorThreshold, successThreshold int
timeout time.Duration
lock sync.Mutex
state uint32
errors, successes int
lastError time.Time
}
// New constructs a new circuit-breaker that starts closed.
// From closed, the breaker opens if "errorThreshold" errors are seen
// without an error-free period of at least "timeout". From open, the
// breaker half-closes after "timeout". From half-open, the breaker closes
// after "successThreshold" consecutive successes, or opens on a single error.
func New(errorThreshold, successThreshold int, timeout time.Duration) *Breaker {
return &Breaker{
errorThreshold: errorThreshold,
successThreshold: successThreshold,
timeout: timeout,
}
}
// Run will either return ErrBreakerOpen immediately if the circuit-breaker is
// already open, or it will run the given function and pass along its return
// value. It is safe to call Run concurrently on the same Breaker.
func (b *Breaker) Run(work func() error) error {
state := atomic.LoadUint32(&b.state)
if state == open {
return ErrBreakerOpen
}
return b.doWork(state, work)
}
// Go will either return ErrBreakerOpen immediately if the circuit-breaker is
// already open, or it will run the given function in a separate goroutine.
// If the function is run, Go will return nil immediately, and will *not* return
// the return value of the function. It is safe to call Go concurrently on the
// same Breaker.
func (b *Breaker) Go(work func() error) error {
state := atomic.LoadUint32(&b.state)
if state == open {
return ErrBreakerOpen
}
// errcheck complains about ignoring the error return value, but
// that's on purpose; if you want an error from a goroutine you have to
// get it over a channel or something
go b.doWork(state, work)
return nil
}
func (b *Breaker) doWork(state uint32, work func() error) error {
var panicValue interface{}
result := func() error {
defer func() {
panicValue = recover()
}()
return work()
}()
if result == nil && panicValue == nil && state == closed {
// short-circuit the normal, success path without contending
// on the lock
return nil
}
// oh well, I guess we have to contend on the lock
b.processResult(result, panicValue)
if panicValue != nil {
// as close as Go lets us come to a "rethrow" although unfortunately
// we lose the original panicing location
panic(panicValue)
}
return result
}
func (b *Breaker) processResult(result error, panicValue interface{}) {
b.lock.Lock()
defer b.lock.Unlock()
if result == nil && panicValue == nil {
if b.state == halfOpen {
b.successes++
if b.successes == b.successThreshold {
b.closeBreaker()
}
}
} else {
if b.errors > 0 {
expiry := b.lastError.Add(b.timeout)
if time.Now().After(expiry) {
b.errors = 0
}
}
switch b.state {
case closed:
b.errors++
if b.errors == b.errorThreshold {
b.openBreaker()
} else {
b.lastError = time.Now()
}
case halfOpen:
b.openBreaker()
}
}
}
func (b *Breaker) openBreaker() {
b.changeState(open)
go b.timer()
}
func (b *Breaker) closeBreaker() {
b.changeState(closed)
}
func (b *Breaker) timer() {
time.Sleep(b.timeout)
b.lock.Lock()
defer b.lock.Unlock()
b.changeState(halfOpen)
}
func (b *Breaker) changeState(newState uint32) {
b.errors = 0
b.successes = 0
atomic.StoreUint32(&b.state, newState)
}